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伊泰恩 伊泰恩 技能

古墓技师技能



古墓技师技能

骷髅战车
骷髅战车
(wh2_dlc09_skill_tmb_engineer_unique_necrotect_skeleton_chariot)
不屈意志
不屈意志
(wh2_dlc09_skill_tmb_personal_base)
修复碑文
修复碑文
(wh2_dlc09_skill_tmb_necrotect_inscription_of_repair)
{{tr:agent_action_name_increase_mobility}}
{{tr:agent_action_name_increase_mobility}}
(wh2_main_skill_all_hero_assist_army_increase_mobility)
Actions [HIDDEN]
Actions [HIDDEN]
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_necrotect)
复生术
复生术
(wh2_dlc09_skill_tmb_necrotect_ability_0)
征服者
征服者
(wh2_dlc09_skill_tmb_personal_conqueror)
巨人卫兵
巨人卫兵
(wh2_dlc09_skill_tmb_necrotect_serpentine_specialised)
{{tr:agent_action_name_boost_income}}
{{tr:agent_action_name_boost_income}}
(wh2_main_skill_all_hero_passive_boost_income)
切石者
切石者
(wh2_dlc09_skill_tmb_necrotect_ability_1)
葬仪裹尸布
葬仪裹尸布
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
黄沙之击
黄沙之击
(wh2_dlc09_skill_tmb_personal_10)
剑术大师
剑术大师
(wh_main_skill_all_all_self_blade_master)
巨蝎之刺
巨蝎之刺
(wh2_dlc09_skill_tmb_necrotect_scorpions_specialised)
{{tr:agent_action_name_damage_walls}}
{{tr:agent_action_name_damage_walls}}
(wh2_main_skill_all_hero_hinder_settlement_damage_walls)
创世神之怒
创世神之怒
(wh2_dlc09_skill_tmb_necrotect_ability_2)
受困的灵魂
受困的灵魂
(wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
长生久视
长生久视
(wh2_main_skill_all_immortality_hero)
躲闪腾挪
躲闪腾挪
(wh_main_skill_all_all_self_hard_to_hit)
雕像哨兵
雕像哨兵
(wh2_dlc09_skill_tmb_necrotect_jackal_specialised)
{{tr:agent_action_name_wound}}
{{tr:agent_action_name_wound}}
(wh2_main_skill_all_hero_hinder_agent_wound)
坚定不移
坚定不移
(wh_main_skill_all_all_self_indomitable)
建筑大师
建筑大师
(wh2_dlc09_skill_tmb_necrotect_master_constructor)
{{tr:agent_action_name_block_army}}
{{tr:agent_action_name_block_army}}
(wh2_main_skill_all_hero_hinder_army_block_army)
古墓之击
古墓之击
(wh2_dlc09_skill_tmb_personal_5)
行家里手
行家里手
(wh2_main_skill_all_hero_reduce_action_cost)
死灵斯芬克斯雕刻宗师
死灵斯芬克斯雕刻宗师
(wh2_dlc09_skill_tmb_necrotect_master_necrosphinx)
杀伤猛士
杀伤猛士
(wh_main_skill_all_all_self_wound-maker)
脏器罐储藏家
脏器罐储藏家
(wh2_dlc09_skill_tmb_campaign_4)
征战斯芬克斯雕刻宗师
征战斯芬克斯雕刻宗师
(wh2_dlc09_skill_tmb_necrotect_master_warsphinx)
全身板甲
全身板甲
(wh_main_skill_all_lord_self_full_plate_armour)
神圣泰坦雕刻宗师
神圣泰坦雕刻宗师
(wh2_dlc09_skill_tmb_necrotect_master_heirotitan)
致命冲锋
致命冲锋
(wh_main_skill_all_all_self_devastating_charge)
死尸归来
死尸归来
(wh2_dlc09_skill_tmb_personal_9)

古墓技师技能 (Background Skills)

进取精神
进取精神
(wh2_main_skill_innate_all_aggressive)
快如疾风
快如疾风
(wh2_main_skill_innate_all_fleet_footed)
值得信任
值得信任
(wh2_dlc09_skill_innate_tmb_trustworthy)
睿智
睿智
(wh2_dlc09_skill_innate_tmb_wise)
怒火冲天
怒火冲天
(wh2_dlc09_skill_innate_tmb_wrathful)
永生
永生
(wh2_dlc09_skill_innate_tmb_eternal)
毒蛇雕刻者
毒蛇雕刻者
(wh2_dlc09_skill_innate_tmb_serpent_carver)
乌沙比特雕刻者
乌沙比特雕刻者
(wh2_dlc09_skill_innate_tmb_ushabti_carver)
斯芬克斯雕刻者
斯芬克斯雕刻者
(wh2_dlc09_skill_innate_tmb_sphinx_carver)
巨蝎雕刻者
巨蝎雕刻者
(wh2_dlc09_skill_innate_tmb_scorpion_carver)
刻字匠
刻字匠
(wh2_dlc09_skill_innate_tmb_imbuer)
魁梧奇伟
魁梧奇伟
(wh2_main_skill_innate_all_strong)
顽强
顽强
(wh2_main_skill_innate_all_tough)
狡诈
狡诈
(wh2_main_skill_innate_all_cunning)
典礼司仪
典礼司仪
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
古墓技师技能 (15) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
1 (wh2_main_skill_innate_all_aggressive)
进取精神
就算是死,也该死在奋斗的途中
1 冲锋加成:+8 (character_to_character_own)
武器威力:+10% (character_to_character_own)
2 (wh2_main_skill_innate_all_fleet_footed)
快如疾风
一双飞毛腿会在战斗中相当有用…或者说,能帮你迅速逃出生天!
1 移动速度:+20% (character_to_character_own)
解锁属性:地形适性 (character_to_character_own)
3 (wh2_dlc09_skill_innate_tmb_trustworthy)
值得信任
沙漠之民的一生之中,皆是奉了巴斯看顾的誓言行事
1 外交立场:与所有派系外交+5 (faction_to_faction_own_unseen)
{{tr:public_order_effect}}:+1 (所在行省)
4 (wh2_dlc09_skill_innate_tmb_wise)
睿智
慈悲的塔赫奇会将神圣的知识与无尽的智慧传承给他的民众
1 脏器罐产量:每回合2 (character_to_faction_unseen)
新募部队等级:所有部队+1 ([[img:icon_hero]][[/img]]英雄所在军队)
5 (wh2_dlc09_skill_innate_tmb_wrathful)
怒火冲天
古墓王与他们的仆从们无不感到哈萨的愤怒正在他们的亡灵血管中奔腾
1 对抗步兵加成:+10 (character_to_character_own)
6 (wh2_dlc09_skill_innate_tmb_eternal)
永生
对于已经拒绝了死亡的人来说,单凭时间是无法伤害到他们的
1 物理抗性:5% (character_to_character_own)
7 (wh2_dlc09_skill_innate_tmb_serpent_carver)
毒蛇雕刻者
雕刻成昆·阿法的尊贵模样的雕像,也定然能以蛇神的力量奋勇作战
1 部队容量:+2
幽冥行者 (faction_to_faction_own_unseen)
8 (wh2_dlc09_skill_innate_tmb_ushabti_carver)
乌沙比特雕刻者
狄迦夫会将残忍的豺头死神送至他不幸的敌人身旁
1 部队容量:+1
乌沙比特 (faction_to_faction_own_unseen)
部队容量:+1
乌沙比特(巨弓) (faction_to_faction_own_unseen)
9 (wh2_dlc09_skill_innate_tmb_sphinx_carver)
斯芬克斯雕刻者
神话与噩梦的材料,将岩石变成了更为可怕,更为凶残的现实
1 部队容量:+1
喀穆里征战斯芬克斯 (faction_to_faction_own_unseen)
10 (wh2_dlc09_skill_innate_tmb_scorpion_carver)
巨蝎雕刻者
索科奇的仆从们心中灌输了远古巫妖祭司的灵魂,所以他们以金属与岩石构成的躯体会行动自如,不受任何妨碍
1 部队容量:+2
古墓巨蝎 (faction_to_faction_own_unseen)
11 (wh2_dlc09_skill_innate_tmb_imbuer)
刻字匠
这名古墓技师对所有能够强化雕塑建筑的象形文字碑文了如指掌
1 新募部队等级:喀穆里征战斯芬克斯与死灵斯芬克斯部队+1 (所在行省)
新募部队等级:乌沙比特部队+1 (所在行省)
12 (wh2_main_skill_innate_all_strong)
魁梧奇伟
身材结实,精力充沛,四肢强悍
1 部队护甲:+15 (character_to_character_own)
近战攻击:+5 (character_to_character_own)
武器威力:+10% (character_to_character_own)
13 (wh2_main_skill_innate_all_tough)
顽强
坚韧,顽强,不屈不挠,此人可以也愿意直面任何来者
1 部队护甲:+25 (character_to_character_own)
近战防御:+5 (character_to_character_own)
14 (wh2_main_skill_innate_all_cunning)
狡诈
欺诈是一种优良的攻击手段
1 允许进行淬毒攻击 (character_to_character_own)
伏击成功概率:+10% (所在军队)
15 (wh2_dlc09_skill_innate_tmb_master_of_ceremony)
典礼司仪
『备受崇敬者、备受尊重者、诸秘领主、年岁神庙高阶祭司…』
1 未受腐蚀:+2 (所在行省)
古墓技师技能 (34)
No. Skill Name Level Unlocked at Rank Effects
16 (wh2_dlc09_skill_tmb_engineer_unique_necrotect_skeleton_chariot)
骷髅战车
这是尼赫喀拉军队的骄傲,它们能够以断骨碎髓的气势冲入敌阵,并用厚重的车轮将敌人碾为肉泥
1 9 坐骑:骷髅战车 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
17 (wh2_dlc09_skill_tmb_personal_base)
不屈意志
意志坚定的灵魂,又有谁能够打败呢?
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
冲锋加成:+5 (character_to_character_own)
领导力:+4 (character_to_character_own)
18 (wh2_dlc09_skill_tmb_necrotect_inscription_of_repair)
修复碑文
这部错综复杂的象形文字版画确是不无裨益,它会帮助古墓技师修复古墓王的纪念碑,让它们恢复昔日的荣光
1 9 补员速率:所有构装体部队+12% ([[img:icon_hero]][[/img]]英雄所在军队)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
19 (wh2_main_skill_all_hero_assist_army_increase_mobility)
{{tr:agent_action_name_increase_mobility}}
不论是训练更刻苦,行进更轻便,进食更少还是睡得更香,人总能从一天中学到不少
1 [[col:yellow]]{{tr:agent_action_name_increase_mobility}}行动:战略地图移动距离额外增加5% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_increase_mobility}}行动:战略地图移动距离额外增加10% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_increase_mobility}}行动:战略地图移动距离额外增加15% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
20 (wh2_dlc09_skill_all_dummy_agent_actions_tmb_necrotect)
Actions [HIDDEN]

1 [hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[HIDDEN] (所在行省)
[HIDDEN] (所在行省)
21 (wh2_dlc09_skill_tmb_necrotect_ability_0)
复生术
跨越死亡之墙,带回灵魂并绑定他们,这需要不小的技巧;但正如万事万物一样,所谓熟能生巧嘛!
1 技能:『复生术』 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
22 (wh2_dlc09_skill_tmb_personal_conqueror)
征服者
杀死大量的人,你就是征服者;升神虽然也会近在眼前,但无尽的杀戮却会如影随形…
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战攻击:+4 (character_to_character_own)
武器威力:+5% (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战攻击:+8 (character_to_character_own)
武器威力:+10% (character_to_character_own)
23 (wh2_dlc09_skill_tmb_necrotect_serpentine_specialised)
巨人卫兵
沙海的秘密会在粗心旅人的面前一览无余
1 9 部队容量:+1
幽冥行者
墓地骑士
墓地骑士(长戟) (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
24 (wh2_main_skill_all_hero_passive_boost_income)
{{tr:agent_action_name_boost_income}}
这些魔法师聪明过人,并且能够提供不少明智的建议,尤其在他们已经占卜过该区域的情况下
1 [[col:yellow]]{{tr:agent_action_name_boost_income}}行动:收入额外变更2% (character_to_character_own)
[HIDDEN] (所在行省)
[HIDDEN] (所在行省)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_boost_income}}行动:收入额外变更4% (character_to_character_own)
[HIDDEN] (所在行省)
[HIDDEN] (所在行省)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_boost_income}}行动:收入额外变更6% (character_to_character_own)
[HIDDEN] (所在行省)
[HIDDEN] (所在行省)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
25 (wh2_dlc09_skill_tmb_necrotect_ability_1)
切石者
石柱基座上的力量,眼镜蛇与蝰蛇的猛毒
1 被动技能:『切石者』 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
26 (wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
葬仪裹尸布
这件裹尸布曾在防腐液中反复浸泡,越变越强,这会帮助他们抵御除了致命的物理伤害以外的所有其它种类的伤害
1 7 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
远程抗性:15% (character_to_character_own)
27 (wh2_dlc09_skill_tmb_personal_10)
黄沙之击
当心蝎子的蛰刺!它藏在黄沙之下,却是随时准备着突然一击
1 取代:『古墓之击』 (character_to_character_own)
技能:『黄沙之击』 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
28 (wh_main_skill_all_all_self_blade_master)
剑术大师
这名战士倚剑而生,利剑便是其手臂的延伸,这使得其成为了战场上的一支不容忽视的力量
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战攻击:+3 (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战攻击:+7 (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战攻击:+12 (character_to_character_own)
29 (wh2_dlc09_skill_tmb_necrotect_scorpions_specialised)
巨蝎之刺
通过苏醒仪式而复生之后,古墓巨蝎的甲壳中灌满了来自腐尸的残余力量,它们随时可以倾巢而出,击杀与主人为敌的家伙
1 9 部队容量:+2
古墓巨蝎 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
30 (wh2_main_skill_all_hero_hinder_settlement_damage_walls)
{{tr:agent_action_name_damage_walls}}
他们无法阻止自己看不到的家伙
1 [[col:yellow]]{{tr:agent_action_name_damage_walls}}行动:额外造成1处城墙缺口 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_damage_walls}}行动:额外造成2处城墙缺口 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_damage_walls}}行动:额外造成3处城墙缺口 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
31 (wh2_dlc09_skill_tmb_necrotect_ability_2)
创世神之怒
这种强烈的憎恨会传染四方,也会无可逃避
1 被动技能:『创世神之怒』 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
32 (wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
受困的灵魂
从阴间回转的灵魂会被束缚在容器中,从而提供一定程度的魔法抗性
1 11 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
魔法抗性:15% (character_to_character_own)
解锁属性:惊骇敌军 (character_to_character_own)
33 (wh2_main_skill_all_immortality_hero)
长生久视
谁想永生呢?其实大多数人都不会拒绝的…
1 19 这名[[img:icon_hero]][[/img]]英雄会因行动原因而受伤,但不会因此而被击杀 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
34 (wh_main_skill_all_all_self_hard_to_hit)
躲闪腾挪
一对一的肉搏战自是一场劈砍与挑刺技术的生死对决。然而,诸如格挡回避等防御性动作也会为你赢得生存的机会
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战防御:+3 (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战防御:+7 (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
近战防御:+12 (character_to_character_own)
35 (wh2_dlc09_skill_tmb_necrotect_jackal_specialised)
雕像哨兵
诸神的面孔自台座与壮观的雕像上俯视世间,缅怀着尼赫喀拉的昔日荣光
1 9 部队容量:+1
乌沙比特
乌沙比特(巨弓) (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
36 (wh2_main_skill_all_hero_hinder_agent_wound)
{{tr:agent_action_name_wound}}
这名冠军勇士从不知屈服为何物,只懂得以领主之名陷阵厮杀
1 [[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更4% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更10% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更18% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
37 (wh_main_skill_all_all_self_indomitable)
坚定不移
身为领主,须有钢铁般的意志与绝不服输的气概,这样,麾下众将才会保持坚定,并追随其直至天涯海角
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
领导力:+4 (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
领导力:+8 (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
领导力:+12 (character_to_character_own)
38 (wh2_dlc09_skill_tmb_necrotect_master_constructor)
建筑大师
古墓技师技巧的大师通晓建筑工艺的所有方面:灵感、劳力、时间与成本,这些全都在它的亡灵掌控之中
1 9 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
建筑成本:所有建筑-10% (所在行省)
建筑时间:行省首府与城镇建筑-1 (所在行省)
39 (wh2_main_skill_all_hero_hinder_army_block_army)
{{tr:agent_action_name_block_army}}
引发敌人的纷争和混乱,诱导他们走错方向或迷惑他们的理智
1 [[col:yellow]]{{tr:agent_action_name_block_army}}行动:军队移动距离额外变更-3% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_block_army}}行动:军队移动距离额外变更-8% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_block_army}}行动:军队移动距离额外变更-15% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
40 (wh2_dlc09_skill_tmb_personal_5)
古墓之击
意志超脱死亡的人,可以让自己的攻击远达坟墓之外,并造成毁灭性的破坏
1 技能:『古墓之击』 (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
41 (wh2_main_skill_all_hero_reduce_action_cost)
行家里手
这名英雄技艺超群,熟知各种常见错误,并知道如何才能避免犯错
1 英雄行动成本:-10% (character_to_character_own)
英雄行动成功率:+1% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 英雄行动成本:-20% (character_to_character_own)
英雄行动成功率:+3% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 英雄行动成本:-40% (character_to_character_own)
英雄行动成功率:+6% (character_to_character_own)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
42 (wh2_dlc09_skill_tmb_necrotect_master_necrosphinx)
死灵斯芬克斯雕刻宗师
雕刻死灵斯芬克斯,便是在创造冥界中最伟大也最具破坏性的生物。并非所有的古墓技师都可以让这种造物化为亡灵,只有其中最具天赋者才具备这样的胆略
1 13 部队容量:+1
死灵斯芬克斯 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
43 (wh_main_skill_all_all_self_wound-maker)
杀伤猛士
杀伤猛士力大无穷,凶狠残暴,会将一切敌人彻底地撕碎、蹂躏、践踏,直至战场上只剩下他自己为止!
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
武器威力:+5% (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
武器威力:+12% (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
武器威力:+20% (character_to_character_own)
44 (wh2_dlc09_skill_tmb_campaign_4)
脏器罐储藏家
这些罐子里装着许多巫妖祭司的遗骸,倒是驱役与约束新军的上好法器
1 脏器罐产量:每回合1 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
2 脏器罐产量:每回合2 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
3 脏器罐产量:每回合3 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
45 (wh2_dlc09_skill_tmb_necrotect_master_warsphinx)
征战斯芬克斯雕刻宗师
人称征战斯芬克斯的狮子雕像起初被建筑在喀穆里,而雕刻这些壮绝而致命的石头野兽的,便是来自第一城市的最伟大的古墓技师
1 13 部队容量:+1
喀穆里征战斯芬克斯 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
46 (wh_main_skill_all_lord_self_full_plate_armour)
全身板甲
全身板甲可将穿戴者从头到尾包裹得严严实实,有许多板甲都曾受过祝福或是拥有奥术之力
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
部队护甲:+3 (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
部队护甲:+8 (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
部队护甲:+15 (character_to_character_own)
47 (wh2_dlc09_skill_tmb_necrotect_master_heirotitan)
神圣泰坦雕刻宗师
雕刻神圣泰坦无需花费任何成本,因为最伟大、最有才华的古墓技师们自然会耗尽心血来完成这些巨大的石像
1 13 部队容量:+1
神圣泰坦 (character_to_faction_unseen)
[HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
48 (wh_main_skill_all_all_self_devastating_charge)
致命冲锋
有些生物非常擅长将满腔的怒火灌注到冲锋中去,其铁蹄之下,就连周遭的大地都会颤动不已!
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
冲锋加成:+6 (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
冲锋加成:+16 (character_to_character_own)
3 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
冲锋加成:+30 (character_to_character_own)
49 (wh2_dlc09_skill_tmb_personal_9)
死尸归来
对于最强的意志而言,死亡并不是什么阻碍
1 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
移动速度:+8% (character_to_character_own)
2 [HIDDEN] (character_to_character_own)
[HIDDEN] (character_to_character_own)
移动速度:+8% (character_to_character_own)
生命值:+6% (character_to_character_own)