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HomeHome / Total War: WARHAMMER II / Lothern / Skills / Handmaiden Skills
Lothern Lothern Skills

Handmaiden Skills

Not mere courtiers as the name suggests, but awe-inspiring warriors and envoys of the Everqueen, who speak with her authority in all matters.



Handmaiden Skills

{{tr:agent_action_name_replenish_troops}}
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Weapon Master
Weapon Master
(wh2_main_skill_hef_noble_unique_combat)
Actions [HIDDEN]
Actions [HIDDEN]
(wh2_dlc10_skill_all_dummy_agent_actions_hef_handmaiden)
{{tr:agent_action_name_stimulate_growth}}
{{tr:agent_action_name_stimulate_growth}}
(wh2_main_skill_all_hero_passive_stimulate_growth)
Valour of Ages
Valour of Ages
(wh2_main_skill_hef_combat_valour_of_ages)
Elven Steed
Elven Steed
(wh2_dlc10_skill_hef_handmaiden_elven_steed)
Diplomat of the Everqueen
Diplomat of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_diplomat_0)
Deadly Onslaught
Deadly Onslaught
(wh_main_skill_all_all_self_deadly_onslaught)
Elven Ranger
Elven Ranger
(wh2_dlc10_skill_hef_handmaiden_lieutenant_1)
Bow Master
Bow Master
(wh2_dlc10_skill_hef_handmaiden_lieutenant_2)
Hawkish Precision
Hawkish Precision
(wh2_dlc10_skill_hef_handmaiden_lieutenant_3)
{{tr:agent_action_name_damage_building}}
{{tr:agent_action_name_damage_building}}
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
Hard to Hit
Hard to Hit
(wh_main_skill_all_all_self_hard_to_hit)
Barded Ithilmar Steed
Barded Ithilmar Steed
(wh2_dlc10_skill_hef_handmaiden_barded_ithilmar_steed)
Tactful
Tactful
(wh2_dlc10_skill_hef_handmaiden_diplomat_1)
{{tr:agent_action_name_wound}}
{{tr:agent_action_name_wound}}
(wh2_main_skill_all_hero_hinder_agent_wound)
Spear Master
Spear Master
(wh2_dlc10_skill_hef_handmaiden_spear_master)
Speed of Asuryan
Speed of Asuryan
(wh2_main_skill_hef_generic_speed_of_asuryan)
Forthcoming
Forthcoming
(wh2_dlc10_skill_hef_handmaiden_diplomat_2)
Discreet
Discreet
(wh2_dlc10_skill_hef_handmaiden_diplomat_3)
{{tr:agent_action_name_hinder_replenishment}}
{{tr:agent_action_name_hinder_replenishment}}
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
Indomitable
Indomitable
(wh_main_skill_all_all_self_indomitable)
Ward of Loec
Ward of Loec
(wh2_main_skill_hef_generic_warding_of_loec)
Protector of the Everqueen
Protector of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_protector_0)
Specialist
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
Foe-Seeker
Foe-Seeker
(wh_main_skill_all_all_self_foe-seeker)
Ward of Hoeth
Ward of Hoeth
(wh2_main_skill_hef_generic_warding_of_hoeth)
Iron Maidens
Iron Maidens
(wh2_dlc10_skill_hef_handmaiden_protector_1)
Wound-Maker
Wound-Maker
(wh_main_skill_all_all_self_wound-maker)
Favoured of Isha
Favoured of Isha
(wh2_dlc10_skill_hef_handmaiden_favoured_of_isha)
Guardian
Guardian
(wh2_dlc10_skill_hef_handmaiden_protector_2)
Full Plate Armour
Full Plate Armour
(wh_main_skill_all_lord_self_full_plate_armour)
Immortality
Immortality
(wh2_main_skill_all_immortality_hero)
Entangle
Entangle
(wh2_dlc10_skill_hef_handmaiden_protector_3)
Shield of Avelorn
Shield of Avelorn
(wh2_dlc10_skill_hef_handmaiden_shield_of_avelorn)
Lieutenant of the Everqueen
Lieutenant of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_lieutenant_0)
Expeditious Endeavour
Expeditious Endeavour
(wh_dlc05_skill_wef_general_personal_buff_battle_speed)

Handmaiden Skills (Background Skills)

Disfavoured
Disfavoured
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_disfavoured)
Flat-Footed
Flat-Footed
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_flat_footed)
Intolerable
Intolerable
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_intolerable)
Crushing
Crushing
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_crushing)
Honed
Honed
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_honed)
Hale & Hearty
Hale & Hearty
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_hale_and_hearty)
Vigorous
Vigorous
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_vigorous)
Divisive
Divisive
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_divisive)
Attentive
Attentive
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_attentive)
Prudent
Prudent
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_prudent)
Inhibited
Inhibited
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_inhibited)
Incendiary
Incendiary
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_incendiary)
Primed
Primed
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_primed)
Spry
Spry
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_spry)
Incompetent
Incompetent
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_incompetent)
Meddler
Meddler
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_meddler)
Thinker
Thinker
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_thinker)
Entrepreneur
Entrepreneur
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_entrepreneur)
Genius
Genius
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_genius)
Resistant
Resistant
(wh2_dlc10_skill_innate_hef_handmaiden_army_3_resistant)
Resilient
Resilient
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_resilient)
Frigid
Frigid
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_frigid)
Advocate
Advocate
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_advocate)
Healer
Healer
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_healer)
Fecund
Fecund
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_fecund)
Medic
Medic
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_medic)
Amateurish
Amateurish
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_amateurish)
Handmaiden Skills (37)
No. Skill Name Level Unlocked at Rank Effects
1 (wh2_main_skill_all_hero_assist_army_replenish_troops)
{{tr:agent_action_name_replenish_troops}}
Those in the army can find succour or be replenished by the power of this champion.
1 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 7% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 12% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
2 (wh2_main_skill_hef_noble_unique_combat)
Weapon Master
If you can swing, slash, stab, gouge, or shoot it, this warrior has mastered every aspect of its use.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +4 (character_to_character_own)
Weapon strength: +4% (character_to_character_own)
3 (wh2_dlc10_skill_all_dummy_agent_actions_hef_handmaiden)
Actions [HIDDEN]

1 [hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
4 (wh2_main_skill_all_hero_passive_stimulate_growth)
{{tr:agent_action_name_stimulate_growth}}
All will listen, for the news will either be dire or wonderful.
1 [[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 10 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 20 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 30 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
5 (wh2_main_skill_hef_combat_valour_of_ages)
Valour of Ages
Panic and fear are things that happen to others.
1 Weapon strength: +10% when fighting against Dark Elves (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Weapon strength: +3% (character_to_character_own)
2 Weapon strength: +15% when fighting against Greenskin Tribes, Skaven, Dark Elves, Beastmen Warherds, Chaos and Norsca (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Weapon strength: +8% (character_to_character_own)
6 (wh2_dlc10_skill_hef_handmaiden_elven_steed)
Elven Steed
The best of all horse breeds found anywhere in the world, Elven steeds are noble, intelligent, graceful, and swift.
1 4 Mount: Elven Steed (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
7 (wh2_dlc10_skill_hef_handmaiden_diplomat_0)
Diplomat of the Everqueen
As an envoy of Alarielle, the Handmaiden speaks with the authority of the Everqueen.
1 11 Diplomatic relations: +2 with High Elves (factionwide)
8 (wh_main_skill_all_all_self_deadly_onslaught)
Deadly Onslaught
The war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop.
1 Ability: "Deadly Onslaught" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
9 (wh2_dlc10_skill_hef_handmaiden_lieutenant_1)
Elven Ranger
Handmaidens, like many Elves, excel at missile weapons, but this one's eye is especially keen.
1 11 Range: +15% (character_to_character_own)
10 (wh2_dlc10_skill_hef_handmaiden_lieutenant_2)
Bow Master
A mistress of the bow, able to loose an arrow before a man can complete a blink.
1 11 Reload time reduction: +15% (character_to_character_own)
Missile damage: +10% (character_to_character_own)
11 (wh2_dlc10_skill_hef_handmaiden_lieutenant_3)
Hawkish Precision
The eyes of the hawk, able to pluck a falling hair with a deft arrow sent from her bow.
1 11 Ability: "Hawkish Precision" for Archers, Lothern Seaguard, Shadow-walkers, Shadow Warriors, and Handmaidens units (all units in army)
12 (wh2_main_skill_all_hero_hinder_settlement_damage_building)
{{tr:agent_action_name_damage_building}}
It is not just the forces of Chaos that can despoil, break and ruin.
1 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 5% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 15% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 30% damage caused (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
13 (wh_main_skill_all_all_self_hard_to_hit)
Hard to Hit
Hand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee defence: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Melee defence: +12 (character_to_character_own)
14 (wh2_dlc10_skill_hef_handmaiden_barded_ithilmar_steed)
Barded Ithilmar Steed
An extremely light yet resilient material, Ithilmar gives the same protection as heavy steel, but without slowing down its wearer.
1 9 Mount: Barded Ithilmar Steed (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
15 (wh2_dlc10_skill_hef_handmaiden_diplomat_1)
Tactful
In a culture where words can cut as deeply as blades, a tactful speech can stop conflicts and waylay wars.
1 11 Diplomatic relations: +2 with all factions (factionwide)
16 (wh2_main_skill_all_hero_hinder_agent_wound)
{{tr:agent_action_name_wound}}
Such a champion will not bend or break, but slay in their Lord's name.
1 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 4% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 10% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 18% chance of wounding target (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
17 (wh2_dlc10_skill_hef_handmaiden_spear_master)
Spear Master
This warrior is one with their spear; it is an extension of their will, making them a worthy foe in combat.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +5 (character_to_character_own)
18 (wh2_main_skill_hef_generic_speed_of_asuryan)
Speed of Asuryan
The High Elves possess a natural skill that far outstrips the prowess of ordinary mortals.
1 3 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Speed: +5% (character_to_character_own)
Melee defence: +3 (character_to_character_own)
19 (wh2_dlc10_skill_hef_handmaiden_diplomat_2)
Forthcoming
Not all intentions need be hidden behind words and poetry; sometimes, good diplomacy is direct diplomacy.
1 11 Income from trade: +5% (factionwide)
20 (wh2_dlc10_skill_hef_handmaiden_diplomat_3)
Discreet
A secret kept is a favour to be returned at a later time.
1 11 Influence: +1 per turn (factionwide)
21 (wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
{{tr:agent_action_name_hinder_replenishment}}
The sight of a powerful figure extolling death and blasphemies can bring enemy ranks to their knees.
1 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -10% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -20% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -40% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
22 (wh_main_skill_all_all_self_indomitable)
Indomitable
The iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Leadership: +4 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Leadership: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Leadership: +12 (character_to_character_own)
23 (wh2_main_skill_hef_generic_warding_of_loec)
Ward of Loec
The Trickster God knows all manner of ploys and ruses that can be used to counter magic.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Missile resistance: 10% (character_to_character_own)
24 (wh2_dlc10_skill_hef_handmaiden_protector_0)
Protector of the Everqueen
To protect and guard the Everqueen is an eternal honour and one that no Handmaiden has ever refused.
1 11 Leadership aura size: +60% (character_to_character_own)
25 (wh2_main_skill_all_hero_reduce_action_cost)
Specialist
An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
1 Hero action cost: -10% (character_to_character_own)
Hero action success chance: +1% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Hero action cost: -20% (character_to_character_own)
Hero action success chance: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Hero action cost: -40% (character_to_character_own)
Hero action success chance: +6% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
26 (wh_main_skill_all_all_self_foe-seeker)
Foe-Seeker
From one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best.
1 Ability: "Foe-seeker" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
27 (wh2_main_skill_hef_generic_warding_of_hoeth)
Ward of Hoeth
Knowledge can be used as a shield against magical attack.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Magic resistance: 10% (character_to_character_own)
28 (wh2_dlc10_skill_hef_handmaiden_protector_1)
Iron Maidens
Do not mistake the title of Handmaiden as a serf, for they are warriors all, and incredibly powerful ones at that.
1 11 Hit points: +15% (character_to_character_own)
29 (wh_main_skill_all_all_self_wound-maker)
Wound-Maker
Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Weapon strength: +5% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Weapon strength: +12% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Weapon strength: +20% (character_to_character_own)
30 (wh2_dlc10_skill_hef_handmaiden_favoured_of_isha)
Favoured of Isha
The Handmaiden's actions have gleaned the favour of the Earth Goddess.
1 15 {{tr:public_order_effect}}: +1 (all provinces)
31 (wh2_dlc10_skill_hef_handmaiden_protector_2)
Guardian
As a guardian, the Warrioress is sworn to protect everything that Asur hold dear.
1 11 Ability: "Guardian" (character_to_character_own)
32 (wh_main_skill_all_lord_self_full_plate_armour)
Full Plate Armour
Full-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Armour: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Armour: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Armour: +15 (character_to_character_own)
33 (wh2_main_skill_all_immortality_hero)
Immortality
Who wants to live forever? As it turns out, most beings wouldn't say no…
1 19 When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
34 (wh2_dlc10_skill_hef_handmaiden_protector_3)
Entangle

1 11 Spell: "Entangle" (character_to_character_own)
35 (wh2_dlc10_skill_hef_handmaiden_shield_of_avelorn)
Shield of Avelorn
Avelorn's shield protects its forests and queen, and is blessed with preternatural grace.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +6 (character_to_character_own)
36 (wh2_dlc10_skill_hef_handmaiden_lieutenant_0)
Lieutenant of the Everqueen
One of the Everqueen's inner circle; highly trusted, they will gladly die for the Everqueen if called upon to do so.
1 11 Bonus vs. Large: +10 (character_to_character_own)
37 (wh_dlc05_skill_wef_general_personal_buff_battle_speed)
Expeditious Endeavour
What the enemy cannot see, it cannot hit. What the enemy cannot see, it cannot survive.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Speed: +3% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
Speed: +8% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
Speed: +15% (character_to_character_own)
Handmaiden Skills (27) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
38 (wh2_dlc10_skill_innate_hef_handmaiden_army_0_disfavoured)
Disfavoured
This one is something of an eccentric; their erratic behaviour has upset powerful people, which is seldom a good idea.
1 Upkeep: +20% for Sisters of Avelorn units ([[img:icon_hero]][[/img]]Hero's army)
39 (wh2_dlc10_skill_innate_hef_handmaiden_army_0_flat_footed)
Flat-Footed
Don't take this one along if you need to get away quickly… or maybe you should…
1 Hero action success chance: -10% (character_to_character_own)
40 (wh2_dlc10_skill_innate_hef_handmaiden_army_0_intolerable)
Intolerable
Some things should not have to be endured.
1 Leadership: -5 ([[img:icon_hero]][[/img]]Hero's army)
41 (wh2_dlc10_skill_innate_hef_handmaiden_army_7_crushing)
Crushing
On occasion, throwing the whole nine leagues at the enemy is just the ticket.
1 Charge bonus: +10% ([[img:icon_hero]][[/img]]Hero's army)
42 (wh2_dlc10_skill_innate_hef_handmaiden_army_7_honed)
Honed
Skills refined and improved upon over time can only increase one's edge over the foe.
1 Melee attack: +5 for Spearmen, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army)
Melee defence: +5 for Spearmen, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army)
Melee attack: +5 for Silver Helms units ([[img:icon_hero]][[/img]]Hero's army)
Melee defence: +5 for Silver Helms units ([[img:icon_hero]][[/img]]Hero's army)
43 (wh2_dlc10_skill_innate_hef_handmaiden_battle_3_hale_and_hearty)
Hale & Hearty
The very picture of good health. Clearly, there's many years still ahead of them.
1 Physical resistance: 5% (character_to_character_own)
44 (wh2_dlc10_skill_innate_hef_handmaiden_battle_7_vigorous)
Vigorous
This one is not at all easy to kill, and many have tried, believe me.
1 Melee defence: +5 (character_to_character_own)
Physical resistance: 10% (character_to_character_own)
45 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_divisive)
Divisive
Hmmm interesting. I do wonder if there's a third way, however…
1 {{tr:public_order_effect}}: -2 (local province)
46 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_attentive)
Attentive
The Daemon is very definitely in the detail…
1 Unit experience: +1 for all unit recruits ([[img:icon_hero]][[/img]]Hero's army)
47 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_prudent)
Prudent
This one acts not for themselves but the for the greater good, in defence of the future.
1 Upkeep: -5% for all units ([[img:icon_hero]][[/img]]Hero's army)
48 (wh2_dlc10_skill_innate_hef_handmaiden_army_0_inhibited)
Inhibited
This one doesn't even relax in their own company, so reserved is their nature.
1 Magic resistance: 10% (local enemy armies)
49 (wh2_dlc10_skill_innate_hef_handmaiden_army_7_incendiary)
Incendiary
You don't want to be on the wrong side of this one's ire - it's explosive to say the least!
1 Enables flaming attacks (character_to_character_own)
Charge bonus: +70 (character_to_character_own)
Melee attack: +10 (character_to_character_own)
Weapon strength: +70% (character_to_character_own)
Melee defence: +10 (character_to_character_own)
50 (wh2_dlc10_skill_innate_hef_handmaiden_battle_3_primed)
Primed
Every fibre of their being is charged and ready for action - wherever, whenever.
1 Missile resistance: 10% (character_to_character_own)
51 (wh2_dlc10_skill_innate_hef_handmaiden_battle_3_spry)
Spry
Impressively energetic for a thousand years old - even by their own reckoning.
1 Speed: +10% (character_to_character_own)
52 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_incompetent)
Incompetent
There's usually a right way and a wrong way to do anything. This one generally gets it wrong.
1 Income from all buildings: -10% (local province)
53 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_meddler)
Meddler
This one can never leave something alone. They always have to meddle.
1 Construction cost: +10% for all buildings (local province)
54 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_thinker)
Thinker
Fortunately, there are some who really apply themselves to the problems of the world. Just as well, otherwise we'd be… Oh wait...
1 Hero action success chance: +3% (region_to_character_own)
Research rate: +5% (character_to_faction_unseen)
55 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_entrepreneur)
Entrepreneur
There's always a way - always an angle. You just have to find it.
1 Income from all buildings: +30% (local province)
{{tr:tax_rate}}: +3% (factionwide)
56 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_genius)
Genius
An individual of exceptional skill and worth; the very embodiment of sagacity.
1 Hero action success chance: -10% (enemy characters in region)
Hero action success chance: +10% (region_to_character_own)
Research rate: +10% (character_to_faction_unseen)
57 (wh2_dlc10_skill_innate_hef_handmaiden_army_3_resistant)
Resistant
Action, inaction, change - you name it, this one will work against the prevailing wind.
1 Missile resistance: 5% for infantry units ([[img:icon_general]][[/img]]Lord's army)
Magic resistance: 5% for all units ([[img:icon_general]][[/img]]Lord's army)
Melee defence: +5 ([[img:icon_general]][[/img]]Lord's army)
58 (wh2_dlc10_skill_innate_hef_handmaiden_battle_7_resilient)
Resilient
Armour is just a formality when you're as hard as nails and as tough as old boots.
1 Armour: +10 (character_to_character_own)
Melee defence: +10 (character_to_character_own)
59 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_frigid)
Frigid
Stiff, starched, formal. Inflexible.
1 Growth: -5 (local province)
60 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_advocate)
Advocate
Good ideas oft-times need vocal, public support to turn them into reality.
1 Untainted: +3 (local province)
61 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_healer)
Healer
Armies can be mended as surely as people can, up to a point of course.
1 Casualty replenishment rate: +5% ([[img:icon_hero]][[/img]]Hero's army)
62 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_fecund)
Fecund
Never short of new ideas, or new ways of looking at old problems.
1 Passive ability: "Regeneration" (character_to_character_own)
Growth: +5 (all provinces)
Growth: +20 (local province)
63 (wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_medic)
Medic
I see something wrong and I fix it with my hands.
1 Casualty replenishment rate: +10% (local armies)
Attrition: -20% casualties suffered from all attrition ([[img:icon_hero]][[/img]]Hero's army)
64 (wh2_dlc10_skill_innate_hef_handmaiden_army_0_amateurish)
Amateurish
If there's a right way to do something, this one doesn't have the wherewithal to know what it is.
1 Melee attack: -3 for Spearmen, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army)
Melee defence: -3 for Spearmen, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army)
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