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HomeHome / Total War: WARHAMMER II / Lothern / Skills / Tomb Prince Skills
Lothern Lothern Skills

Tomb Prince Skills



Tomb Prince Skills

Cultist Prince
Cultist Prince
(wh2_dlc09_skill_tmb_tomb_prince_cultist)
{{tr:agent_action_name_training}}
{{tr:agent_action_name_training}}
(wh2_main_skill_all_hero_assist_army_training)
Actions [HIDDEN]
Actions [HIDDEN]
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_tomb_prince)
Skeletal Steed
Skeletal Steed
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeletal_steed)
Indomitable Will
Indomitable Will
(wh2_dlc09_skill_tmb_personal_base)
Heir of the Chariot King
Heir of the Chariot King
(wh2_dlc09_skill_tmb_tomb_prince_throne_successor)
{{tr:agent_action_name_spread_public_order}}
{{tr:agent_action_name_spread_public_order}}
(wh2_main_skill_all_hero_passive_spread_public_order)
Prince Title [HIDDEN]
Prince Title [HIDDEN]
(wh2_dlc09_skill_tmb_hidden_prince_title)
Skeleton Chariot
Skeleton Chariot
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeleton_chariot)
Conqueror
Conqueror
(wh2_dlc09_skill_tmb_personal_conqueror)
Desertstrike
Desertstrike
(wh2_dlc09_skill_tmb_personal_10)
Royal Lieutenant
Royal Lieutenant
(wh2_dlc09_skill_tmb_tomb_prince_royalty_at_arm)
{{tr:agent_action_name_assault_garrison}}
{{tr:agent_action_name_assault_garrison}}
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
Ceremonial Bandages
Ceremonial Bandages
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
Blade Master
Blade Master
(wh_main_skill_all_all_self_blade_master)
Hard to Hit
Hard to Hit
(wh_main_skill_all_all_self_hard_to_hit)
{{tr:agent_action_name_assassinate}}
{{tr:agent_action_name_assassinate}}
(wh2_main_skill_all_hero_hinder_agent_assassinate)
Embalmed in Elixir
Embalmed in Elixir
(wh2_dlc09_skill_tmb_tomb_king_embalmed_in_elixir)
Indomitable
Indomitable
(wh_main_skill_all_all_self_indomitable)
{{tr:agent_action_name_assault_units}}
{{tr:agent_action_name_assault_units}}
(wh2_main_skill_all_hero_hinder_army_assault_units)
Immortality
Immortality
(wh2_main_skill_all_immortality_hero)
Tombstrike
Tombstrike
(wh2_dlc09_skill_tmb_personal_5)
Specialist
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
Wound-Maker
Wound-Maker
(wh_main_skill_all_all_self_wound-maker_2)
Canopic Jar Hoarder
Canopic Jar Hoarder
(wh2_dlc09_skill_tmb_campaign_4)
Full Plate Armour
Full Plate Armour
(wh_main_skill_all_lord_self_full_plate_armour_2)
Devastating Charge
Devastating Charge
(wh_main_skill_all_all_self_devastating_charge)
Over My Dead Body
Over My Dead Body
(wh2_dlc09_skill_tmb_personal_9)

Tomb Prince Skills (Background Skills)

Aggressive
Aggressive
(wh2_main_skill_innate_all_aggressive)
Fleet-Footed
Fleet-Footed
(wh2_main_skill_innate_all_fleet_footed)
Trustworthy
Trustworthy
(wh2_dlc09_skill_innate_tmb_trustworthy)
Wise
Wise
(wh2_dlc09_skill_innate_tmb_wise)
Wrathful
Wrathful
(wh2_dlc09_skill_innate_tmb_wrathful)
Eternal
Eternal
(wh2_dlc09_skill_innate_tmb_eternal)
Chariot Master
Chariot Master
(wh2_dlc09_skill_innate_tmb_chariot_master)
Cavalry Master
Cavalry Master
(wh2_dlc09_skill_innate_tmb_cavalry_master)
Infantry Master
Infantry Master
(wh2_dlc09_skill_innate_tmb_infantry_master)
Strong
Strong
(wh2_main_skill_innate_all_strong)
Tough
Tough
(wh2_main_skill_innate_all_tough)
Cunning
Cunning
(wh2_main_skill_innate_all_cunning)
Master of Ceremony
Master of Ceremony
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
Tomb Prince Skills (13) (Background Skills)
No. Skill Name Level Unlocked at Rank Effects
1 (wh2_main_skill_innate_all_aggressive)
Aggressive
If you're gonna die, you may as well die with your boots on.
1 Charge bonus: +8 (character_to_character_own)
Weapon strength: +5% (character_to_character_own)
2 (wh2_main_skill_innate_all_fleet_footed)
Fleet-Footed
Being fleet of foot is useful in a fight… or when trying to get away afterwards!
1 Speed: +15% (character_to_character_own)
Attribute: Strider (character_to_character_own)
3 (wh2_dlc09_skill_innate_tmb_trustworthy)
Trustworthy
The people of the desert live and die by their oaths in Basth's graceful sight.
1 Diplomatic relations: +5 with all factions (faction_to_faction_own_unseen)
{{tr:public_order_effect}}: +1 (local province)
4 (wh2_dlc09_skill_innate_tmb_wise)
Wise
Benevolent Tahoth imparts sacred knowledge and timeless wisdom to his people.
1 Canopic Jars generated: 2 per turn (character_to_faction_unseen)
Unit experience: +1 for all unit recruits ([[img:icon_hero]][[/img]]Hero's army)
5 (wh2_dlc09_skill_innate_tmb_wrathful)
Wrathful
The Tomb Kings and their servants feel Khsar's wrath coursing through their Unliving veins.
1 Bonus vs. Infantry: +10 (character_to_character_own)
6 (wh2_dlc09_skill_innate_tmb_eternal)
Eternal
Time itself cannot harm those who have defied death.
1 Physical resistance: 5% (character_to_character_own)
7 (wh2_dlc09_skill_innate_tmb_chariot_master)
Chariot Master
Effective chariot warfare requires precise control - choreography, almost, if you will - if the victories sought by Unliving generals are to be achieved.
1 Melee attack (when riding Skeleton Chariot): +8 (character_to_character_own)
Melee defence (when riding Skeleton Chariot): +8 (character_to_character_own)
Unit experience: +1 for Skeleton Chariot and Skeleton Archer Chariot unit recruits ([[img:icon_hero]][[/img]]Hero's army)
8 (wh2_dlc09_skill_innate_tmb_cavalry_master)
Cavalry Master
The ties that hold man and beast together cannot be broken by death alone.
1 Melee attack (when riding Skeletal Steed): +8 (character_to_character_own)
Melee defence (when riding Skeletal Steed): +8 (character_to_character_own)
Unit experience: +1 for Skeletal Horsemen, Nehekhara Horsemen, Sepulchral Stalkers and Necropolis Knights unit recruits ([[img:icon_hero]][[/img]]Hero's army)
9 (wh2_dlc09_skill_innate_tmb_infantry_master)
Infantry Master
The myriad Undead legions respond to their master's will without question.
1 Melee attack (when on foot): +8 (character_to_character_own)
Melee defence (when on foot): +8 (character_to_character_own)
Unit experience: +1 for Nehekhara Warriors, Skeleton Warriors, Skeleton Spearmen, Skeleton Archers and Tomb Guard unit recruits ([[img:icon_hero]][[/img]]Hero's army)
10 (wh2_main_skill_innate_all_strong)
Strong
Well built, robust. Powerful.
1 Armour: +3 (character_to_character_own)
Melee attack: +2 (character_to_character_own)
Weapon strength: +5% (character_to_character_own)
11 (wh2_main_skill_innate_all_tough)
Tough
Rugged, resistant, and almost unbreakable, this being can and will take on all comers.
1 Armour: +5 (character_to_character_own)
Melee defence: +3 (character_to_character_own)
12 (wh2_main_skill_innate_all_cunning)
Cunning
Deceit is a perfectly acceptable means of attack.
1 Enables poison attacks (character_to_character_own)
Ambush success chance: +10% (armies in local owned region)
13 (wh2_dlc09_skill_innate_tmb_master_of_ceremony)
Master of Ceremony
"Revered One, Venerable One, Lord of Secrets, High Priest of the Temple of Years…"
1 Untainted: +2 (local province)
Tomb Prince Skills (28)
No. Skill Name Level Unlocked at Rank Effects
14 (wh2_dlc09_skill_tmb_tomb_prince_cultist)
Cultist Prince
The firstborn son of a Tomb King is given to the gods, where he may serve the future itself as part of the Mortuary Cult.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Magic resistance: 10% (character_to_character_own)
Enemy Winds of Magic power reserve: -8 (local region)
15 (wh2_main_skill_all_hero_assist_army_training)
{{tr:agent_action_name_training}}
This champion extols discipline and fear away from the battlefield as much as on it.
1 [[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 5 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 10 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 25 (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
16 (wh2_dlc09_skill_all_dummy_agent_actions_tmb_tomb_prince)
Actions [HIDDEN]

1 [hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
17 (wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeletal_steed)
Skeletal Steed
Long-dead destriers, awakened to serve their Unliving masters far beyond death.
1 8 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Mount: Skeletal Steed (character_to_character_own)
18 (wh2_dlc09_skill_tmb_personal_base)
Indomitable Will
It not possible to defeat such unshakeable spirit once its owner's mind is made up.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Charge bonus: +5 (character_to_character_own)
Leadership: +4 (character_to_character_own)
19 (wh2_dlc09_skill_tmb_tomb_prince_throne_successor)
Heir of the Chariot King
The second son of a second son shall succeed his father when the time comes. It is the custom.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Character's aura leadership effect: +5 (character_to_character_own)
Leadership aura size: +25% (character_to_character_own)
20 (wh2_main_skill_all_hero_passive_spread_public_order)
{{tr:agent_action_name_spread_public_order}}
The sight of this warrior, their stature, import or infamy, can have a calming effect.
1 [[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 1 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 2 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 3 (character_to_character_own)
[hidden] (local enemy province)
[hidden] (local province)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
21 (wh2_dlc09_skill_tmb_hidden_prince_title)
Prince Title [HIDDEN]

1 [HIDDEN] Adds the name "Prince" (character_to_character_own)
22 (wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeleton_chariot)
Skeleton Chariot
The pride of Nehekharan armies, impacting enemy lines with bone-shattering force and grinding the corpses beneath their heavy wheels.
1 13 Mount: Skeleton Chariot (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
23 (wh2_dlc09_skill_tmb_personal_conqueror)
Conqueror
Kill many and you *are* a conqueror; godhood is then but a protracted slaughter away...
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +4 (character_to_character_own)
Weapon strength: +5% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee attack: +8 (character_to_character_own)
Weapon strength: +10% (character_to_character_own)
24 (wh2_dlc09_skill_tmb_personal_10)
Desertstrike
Beware the scorpion's sting, hidden 'neath the desert sands yet always poised to strike.
1 Replaces: "Tombstrike" (character_to_character_own)
Ability: "Desertstrike" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
25 (wh2_dlc09_skill_tmb_tomb_prince_royalty_at_arm)
Royal Lieutenant
The younger sons of a Tomb King command detachments within his armies, ensuring their father's unshakeable, iron will is enacted to the letter.
1 9 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +8 (character_to_character_own)
Hit points: +5% (character_to_character_own)
26 (wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
{{tr:agent_action_name_assault_garrison}}
"If they know I'm coming then more's the better!"
1 [[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 5% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 15% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 30% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
27 (wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
Ceremonial Bandages
Soaked in and toughened by embalming fluid, the cloth bindings used to mummify afford the wearer additional protection from all but a direct hit from mortal projectiles.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Missile resistance: 15% (character_to_character_own)
28 (wh_main_skill_all_all_self_blade_master)
Blade Master
This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee attack: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee attack: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Melee attack: +12 (character_to_character_own)
29 (wh_main_skill_all_all_self_hard_to_hit)
Hard to Hit
Hand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Melee defence: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Melee defence: +7 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Melee defence: +12 (character_to_character_own)
30 (wh2_main_skill_all_hero_hinder_agent_assassinate)
{{tr:agent_action_name_assassinate}}
A skilled assassin is a cold-hearted killer and merciless murderer.
1 [[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 3% success chance (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 8% success chance (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 15% success chance (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
31 (wh2_dlc09_skill_tmb_tomb_king_embalmed_in_elixir)
Embalmed in Elixir
The fluid used to embalm the Tomb King toughens his bindings, enabling him to withstand a greater degree of damage than would otherwise be possible.
1 7 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Hit points: +4% (character_to_character_own)
Fire resistance: 15% (character_to_character_own)
32 (wh_main_skill_all_all_self_indomitable)
Indomitable
The iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Leadership: +4 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Leadership: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Leadership: +12 (character_to_character_own)
33 (wh2_main_skill_all_hero_hinder_army_assault_units)
{{tr:agent_action_name_assault_units}}
Lying in wait, experienced and patient, striking when the foe least expects.
1 [[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 3% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 4 [[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 8% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 9 [[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 15% casualties inflicted (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
34 (wh2_main_skill_all_immortality_hero)
Immortality
Who wants to live forever? As it turns out, most beings wouldn't say no…
1 19 When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
35 (wh2_dlc09_skill_tmb_personal_5)
Tombstrike
He whose will transcends death can strike out from beyond the grave, to devastating effect.
1 Ability: "Tombstrike" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
36 (wh2_main_skill_all_hero_reduce_action_cost)
Specialist
An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
1 Hero action cost: -10% (character_to_character_own)
Hero action success chance: +1% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Hero action cost: -20% (character_to_character_own)
Hero action success chance: +3% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Hero action cost: -40% (character_to_character_own)
Hero action success chance: +6% (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
37 (wh_main_skill_all_all_self_wound-maker_2)
Wound-Maker
Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Weapon strength: +5% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Weapon strength: +12% (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Weapon strength: +20% (character_to_character_own)
38 (wh2_dlc09_skill_tmb_campaign_4)
Canopic Jar Hoarder
These jars contain the remains of many Liche Priests, which are useful for raising and binding a new force.
1 Canopic Jars generated: 1 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
2 Canopic Jars generated: 2 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
3 Canopic Jars generated: 3 per turn (character_to_faction_unseen)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
39 (wh_main_skill_all_lord_self_full_plate_armour_2)
Full Plate Armour
Full-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Armour: +3 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Armour: +8 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Armour: +15 (character_to_character_own)
40 (wh_main_skill_all_all_self_devastating_charge)
Devastating Charge
Some creatures charge home with such fury that the very ground shakes beneath their feet.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Charge bonus: +6 (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Charge bonus: +16 (character_to_character_own)
3 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Charge bonus: +30 (character_to_character_own)
41 (wh2_dlc09_skill_tmb_personal_9)
Over My Dead Body
Death is not an impedance to the strongest of wills.
1 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
Speed: +8% (character_to_character_own)
2 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Speed: +8% (character_to_character_own)
Hit points: +6% (character_to_character_own)
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