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疫病氏族 建筑
偷窃序列 建筑
偷窃序列
窃贼藏身处
(wh2_dlc12_under_empire_money_thieves_1) Level 0 |
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偷窃序列 | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
偷窃序列 Level 1 窃贼藏身处 即使是最勇敢的斯卡文鼠人小偷也会尽可能避免正面的冲突 |
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1 | 1000 |
当地城镇建筑产值:20% (foreign_building_to_foreign_building_own) 粮食消耗:-1 (faction_to_faction_own_unseen) 临近行省斯卡文腐蚀:+0.25 (foreign_building_to_adjacent_province_unseen) |
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2 |
偷窃序列 Level 2 鼠辈隐匿地 对地面上的人进行一些秘密的威胁和勒索,这是一种有效的筹集资金的方式 |
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3 | 3000 |
当地城镇建筑产值:30% (foreign_building_to_foreign_building_own) 粮食消耗:-2 (faction_to_faction_own_unseen) 临近行省斯卡文腐蚀:+0.25 (foreign_building_to_adjacent_province_unseen) |
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3 |
偷窃序列 Level 3 鼠群黑帮会 斯卡文鼠人是操纵富人的高手,他们会用恐惧把富人牢牢地控制在自己的口袋里 |
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4 | 4000 |
当地城镇建筑产值:50% (foreign_building_to_foreign_building_own) 粮食消耗:-2 (faction_to_faction_own_unseen) 临近行省斯卡文腐蚀:+0.25 (foreign_building_to_adjacent_province_unseen) |