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Sylvania (Mortal Empires) Sylvania (Mortal Empires) Buildings

Necromancy Buildings




Necromancy

Forbidden Library
Forbidden Library
(wh_main_vmp_necromancers_1)
Level 0
Necromancer's Tower
Necromancer's Tower
(wh_main_vmp_necromancers_2)
Level 1
Necromancy
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Forbidden Library Necromancy Level 1
Forbidden Library
From private collections to tomes gathered in temple vaults, Necromancers will do anything to seek out forbidden lore.
4 10000 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Hero capacity: +1 for Necromancers (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Necromancer (province_to_province_own_unseen)
Hero recruit rank: +2 for Necromancers (province_to_province_own_unseen)
do not translate (factionwide)
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Income generated: 350 (building_to_building_own)
Research rate: +4% (faction_to_faction_own_unseen)
Local recruitment capacity: +1 (province_to_province_own_unseen)
2 Necromancer's Tower Necromancy Level 2
Necromancer's Tower
Any Necromancer worth his infamy needs a dread tower from which to conduct blasphemous experiments and research.
5 15000 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Hero capacity: +1 for Necromancers (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Necromancer (province_to_province_own_unseen)
Hero recruit rank: +4 for Necromancers (province_to_province_own_unseen)
do not translate (factionwide)
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Income generated: 500 (building_to_building_own)
Research rate: +8% (faction_to_faction_own_unseen)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Lord recruit rank: +1 (factionwide)
[HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)