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Sylvania (Mortal Empires) Sylvania (Mortal Empires) Buildings

Binding Circle Buildings




Binding Circle

Defiled Cairn
Defiled Cairn
(wh_main_vmp_bindingcircle_1)
Level 0
Binding Circle
Binding Circle
(wh_main_vmp_bindingcircle_2)
Level 1
Lodestone of Darkness
Lodestone of Darkness
(wh_main_vmp_bindingcircle_3)
Level 2
Binding Circle
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Defiled Cairn Binding Circle Level 1
Defiled Cairn
The crypts of Sylvania can be dangerous places, for ghouls lurk and feed on the rotting remains within.
3 2500 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Wight King (province_to_province_own_unseen)
do not translate (factionwide)
2 Binding Circle Binding Circle Level 2
Binding Circle
To summon vile minions, a circle must be etched in the ground, with symbols of a dead language scrawled around it.
4 5000 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Wight King (province_to_province_own_unseen)
Hero recruit rank: +2 for Wight Kings (province_to_province_own_unseen)
do not translate (factionwide)
do not translate (factionwide)
3 Lodestone of Darkness Binding Circle Level 3
Lodestone of Darkness
An infernal lodestone is planted inside a binding circle, summoning the most powerful of all spirits as it glows.
5 7500 Hero capacity: +1 for Wight Kings (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Wight King (province_to_province_own_unseen)
Hero recruit rank: +4 for Wight Kings (province_to_province_own_unseen)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)