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Sylvania (Mortal Empires) Sylvania (Mortal Empires) Buildings

Armoury Buildings




Armoury

Ancient Armoury
Ancient Armoury
(wh_main_vmp_armoury_1)
Level 0
Reliquary
Reliquary
(wh_main_vmp_armoury_2)
Level 1
Armoury
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ancient Armoury Armoury Level 1
Ancient Armoury
Located in the barrows or tombs of long-dead Chieftains are dusty racks of aged weaponry, still sharp despite the centuries.
4 4000 do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
Recruit rank: +1 for infantry units (province_to_province_own_unseen)
2 Reliquary Armoury Level 2
Reliquary
The most treasured and arcane possessions are kept in reliquaries, many made safe from looters… until now.
5 6000 do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
do not translate (factionwide)
Recruit rank: +1 for cavalry units (province_to_province_own_unseen)
Recruit rank: +2 for infantry units (province_to_province_own_unseen)