Left Panel
Home / Total War: WARHAMMER II / Skull-takerz Waaagh! (Mortal Empires) / Buildings / Karaz-a-Karak Buildings
Skull-takerz Waaagh! (Mortal Empires) Buildings
Karaz-a-Karak Buildings
Karaz-a-Karak
Karaz-a-Karak | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Karaz-a-Karak Level 1 Karaz-a-Karak Ruins Another ruined Karak now lies dormant, a vestige of some upstart's attempt to dominate Dwarf lands. |
|||||
1 | 0 | |||||
2 |
Karaz-a-Karak Level 2 Occupied Karaz-a-Karak (Savage Orc Gathering) Savage Orcs are nomadic, but there are certain areas, deep in the Badlands, where they gather. |
|||||
2 | 1000 |
Grants 2 construction slots in the settlement (this_building) Income generated: 200 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +10 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
|
|||
3 |
Karaz-a-Karak Level 3 Occupied Karaz-a-Karak (Savage Orc Camp) A Savage Orc camp is an even more disorganised rabble of tents than a traditional Orc settlement. |
|||||
2 | 1000 |
Grants 4 construction slots in the settlement (this_building) Income generated: 300 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +20 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
|
|||
4 |
Karaz-a-Karak Level 4 Occupied Karaz-a-Karak (Savage Orc Host) Savage Orcs can Waaagh! just like any Greenskin, giving thanks to Gork or Mork before charging off. |
|||||
3 | 1000 |
Grants 6 construction slots in the settlement (this_building) Income generated: 400 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +30 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
|