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Home / Total War: WARHAMMER II / Skull-takerz Waaagh! (Mortal Empires) / Buildings / Savage Orc Camp
Skull-takerz Waaagh! (Mortal Empires) Outpost Level 3
Savage Orc Camp
A Savage Orc camp is an even more disorganised rabble of tents than a traditional Orc settlement.Savage Orc camps happen when the bestial primitives decide to settle for a while. Their camps consist of large fires - around which Savage Orc Shamans ponce in skull hats and cloaks of matted fur - and a few shelters made from animal hides with bone supports. Orcs from rival tribes enter at their own risk, as they may soon find themselves in the cookin’ pot!
Outpost
Building Name Savage Orc Camp |
Level Name wh_main_savage_outpostnorsca_major_2 |
Building Chain Outpost |
Building Level 3 |
Create Time 2 |
Create Cost 1600 |
Effects
Grants 2 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units