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HomeHome / Total War: WARHAMMER II / Skull-takerz Waaagh! (Mortal Empires) / Buildings / Sacked Miragliano Level 1
Sacked Miragliano Level 1 Skull-takerz Waaagh! (Mortal Empires)Skull-takerz Waaagh! (Mortal Empires) Ravaged Miragliano Level 2

Sacked Miragliano Level 1

Savage Orcs are nomadic, but there are certain areas, deep in the Badlands, where they gather.

Savage Orcs are even more nomadic than their more sophisticated kin. However, there are crude migratory routes that all tribes follow, navigated by way-points such as strange standing stones, familiar hillocks or weather-beaten idols.

Ravaged Miragliano

Ruined Miragliano
Ruined Miragliano
(wh2_main_special_settlement_miragliano_savage_ruin)
Ravaged Miragliano Level 0
Sacked Miragliano Level 1
Sacked Miragliano Level 1
(wh2_main_special_settlement_miragliano_savage_1)
Ravaged Miragliano Level 1
Sacked Miragliano Level 2
Sacked Miragliano Level 2
(wh2_main_special_settlement_miragliano_savage_2)
Ravaged Miragliano Level 2
Sacked Miragliano Level 3
Sacked Miragliano Level 3
(wh2_main_special_settlement_miragliano_savage_3)
Ravaged Miragliano Level 3
Sacked Miragliano Level 1

Building Name

Sacked Miragliano Level 1

Level Name

wh2_main_special_settlement_miragliano_savage_1

Building Chain

Ravaged Miragliano

Building Level

2

Create Time

2

Create Cost

800

Effects

Grants 1 construction slot in the settlement (this_building)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

90 Savage Orc Arrer Boyz
90 Savage Orc Arrer Boyz
Savage Orc Arrer Boyz
(wh_main_grn_inf_savage_orc_arrer_boyz)
Missile Infantry
120 Savage Orcs
120 Savage Orcs
120 Savage Orcs
Savage Orcs
(wh_main_grn_inf_savage_orcs)
Melee Infantry

Recruitable Units

No Recruitable Units