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Home / Total War: WARHAMMER II / Skull-takerz Waaagh! (Mortal Empires) / Buildings / Sacked Altdorf Level 3
Skull-takerz Waaagh! (Mortal Empires) Ravaged Altdorf Level 4
Sacked Altdorf Level 3
Savage Orcs can Waaagh! just like any Greenskin, giving thanks to Gork or Mork before charging off."Great Gatherin’s" happen by chance and circumstance rather than any kind of organisation. Having said that, Savage Orc Shamans always seem to know when and where the host is happening - guided there by Gork or so they claim. Gathering here as a large host, perhaps around a well-known landmark, before heading off into the fray.
Ravaged Altdorf
Building Name Sacked Altdorf Level 3 |
Level Name wh2_main_special_settlement_altdorf_savage_3 |
Building Chain Ravaged Altdorf |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 6 construction slots in the settlement (this_building)Income generated: 400 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units