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HomeHome / Total War: WARHAMMER II / The Bloody Handz (Mortal Empires) / Buildings / Black Orc Barracks
Black Orc Barracks The Bloody Handz (Mortal Empires)The Bloody Handz (Mortal Empires) Greenskin Recruitment Level 4

Black Orc Barracks

The meanest and strongest of their kind, the Black Orcs rarely mix with others, preferring their own barracks.

Black Orcs are not interested in the frivolous behaviour of lesser Greenskins, they only care about food, fighting and gear. Orc Warbosses that have regiments of Black Orcs soon learn to give them their own barracks where they can store their vast array of choppas and hang about with their own kind, because if they don't they quickly find their mobs of greener boyz dying!

Greenskin Recruitment

Musta Fieldz
Musta Fieldz
(wh_main_grn_military_1)
Greenskin Recruitment Level 0
Brawlin' Groundz
Brawlin' Groundz
(wh_main_grn_military_2)
Greenskin Recruitment Level 1
Fightin' Pit
Fightin' Pit
(wh_main_grn_military_3)
Greenskin Recruitment Level 2
Black Orc Barracks
Black Orc Barracks
(wh_main_grn_military_4)
Greenskin Recruitment Level 3
Black Orc Barracks

Building Name

Black Orc Barracks

Level Name

wh_main_grn_military_4

Building Chain

Greenskin Recruitment

Building Level

4

Create Time

4

Create Cost

6000

Effects

Hero capacity: +1 for Black Orc Big Bosses (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Black Orc Big Boss (province_to_province_own_unseen)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Nasty Skulkers
Melee Infantry / Melee Infantry / (wh_dlc06_grn_inf_nasty_skulkers_0)
Nasty Skulkers
Even the most heinous green-skinned scumbags look upon these Goblins' swift skulduggery with reverent horror.
160 500 500 26 24 20 16 15 52 40
2
80 Black Orcs
Melee Infantry / Melee Infantry / (wh_main_grn_inf_black_orcs)
Black Orcs
Black Orcs are more disciplined, armoured and deadly than other Orcs, ripping through enemies with their heavy weapons for fun.
80 1150 1200 36 50 29 26 110 135 72
3
120 Night Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_archers)
Night Goblin Archers
Raining arrows from a distance is the preferred Greenskin tactic.
120 475 475 11 115 8.3 24 15 27 7 20 15 54 40
4
160 Night Goblins (Fanatics)
Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblin_fanatics)
Night Goblins (Fanatics)
Night Goblins Fanatics are highly efficient killers – the ball and chain they wield sees to that!
160 500 500 26 27 12 24 70 56 44
5
120 Night Goblin Archers (Fanatics)
Missile Infantry / Missile Infantry / (wh_main_grn_inf_night_goblin_fanatics_1)
Night Goblin Archers (Fanatics)
Between bow shots, the Night Goblin Archers send their Fanatic hostages forth to cause mayhem.
120 575 575 11 115 8.3 24 15 27 7 20 15 54 40
6
160 Night Goblins
Melee Infantry / Melee Infantry / (wh_main_grn_inf_night_goblins)
Night Goblins
Night Goblins raid with efficiency; they swarm and ambush, cutting their foes apart.
160 400 400 26 27 12 24 70 56 44
7
90 Orc Arrer Boyz
Missile Infantry / Missile Infantry / (wh_main_grn_inf_orc_arrer_boyz)
Orc Arrer Boyz
From afar, Arrer Boyz rain down arrows upon their enemies. Accuracy be damned, quantity is all.
90 500 500 20 140 6.1 22 23 34 10 14 30 77 55
8
100 Orc Big 'Uns
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_big_uns)
Orc Big 'Uns
The hardest-hitting mobs in a tribe, Big 'Uns are well placed in melee, where they happily smash their enemies apart.
100 800 800 38 42 27 28 50 108 68
9
120 Orc Boyz
Melee Infantry / Melee Infantry / (wh_main_grn_inf_orc_boyz)
Orc Boyz
Orc Boyz lack the strength of Big 'Uns, but their tenacity and endurance in battle is well respected.
120 450 450 28 34 20 25 65 81 60