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HomeHome / Total War: WARHAMMER II / The Bloody Handz (Mortal Empires) / Buildings / Occupied Elven Colony
Occupied Elven Colony The Bloody Handz (Mortal Empires)The Bloody Handz (Mortal Empires) Occupied Elven Colony Level 4

Occupied Elven Colony

High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.

Occupied Elven Colony

Ruined Elven Colony
Ruined Elven Colony
(wh2_main_special_settlement_colony_minor_other_ruin)
Occupied Elven Colony Level 0
Tiny Occupied Elven Colony
Tiny Occupied Elven Colony
(wh2_main_special_settlement_colony_minor_other_1)
Occupied Elven Colony Level 1
Small Occupied Elven Colony
Small Occupied Elven Colony
(wh2_main_special_settlement_colony_minor_other_2)
Occupied Elven Colony Level 2
Occupied Elven Colony
Occupied Elven Colony
(wh2_main_special_settlement_colony_minor_other_3)
Occupied Elven Colony Level 3
Occupied Elven Colony

Building Name

Occupied Elven Colony

Level Name

wh2_main_special_settlement_colony_minor_other_3

Building Chain

Occupied Elven Colony

Building Level

4

Create Time

4

Create Cost

3200

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Income from Ports: +2% (all regions)
{{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 3 construction slots in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 300 (building_to_building_own)
Growth: +22 (region_to_province_own)

Provides Garrison Army

1 Goblin Big Boss
Goblin Big Boss
(wh_main_grn_cha_goblin_big_boss_0)
Command
120 Goblin Archers
120 Goblin Archers
Goblin Archers
(wh_main_grn_inf_goblin_archers)
Missile Infantry
90 Orc Arrer Boyz
90 Orc Arrer Boyz
Orc Arrer Boyz
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
100 Orc Big 'Uns
100 Orc Big 'Uns
Orc Big 'Uns
(wh_main_grn_inf_orc_big_uns)
Melee Infantry
120 Orc Boyz
120 Orc Boyz
Orc Boyz
(wh_main_grn_inf_orc_boyz)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers)
Goblin Archers
Goblin Archers can pepper the enemy from afar, with varying success.
120 375 375 11 115 8.3 24 10 24 5 15 25 51 40
2
160 Goblins
Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen)
Goblins
The spear is a solid weapon; piercing and defensive. Goblins, however…
160 300 300 20 25 8 26 80 56 50