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HomeHome / Total War: WARHAMMER II / Grimgor's 'Ardboyz (Mortal Empires) / Buildings / Tinkerer Buildings
Grimgor's 'Ardboyz (Mortal Empires) Grimgor's 'Ardboyz (Mortal Empires) Buildings

Tinkerer Buildings




Tinkerer

Goblin Toolbox
Goblin Toolbox
(wh_main_grn_workshop_1)
Level 0
Goblin Tinkerer Bench
Goblin Tinkerer Bench
(wh_main_grn_workshop_2)
Level 1
Goblin Workshop
Goblin Workshop
(wh_main_grn_workshop_3)
Level 2
Tinkerer
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Goblin Toolbox Tinkerer Level 1
Goblin Toolbox
The smartest gobbos can be right tools, in more ways than one!
3 3000 Research rate: +2% (faction_to_faction_own_unseen)
2 Goblin Tinkerer Bench Tinkerer Level 2
Goblin Tinkerer Bench
A few Goblins have a base understanding of concepts such as physics - much to the disgust of their fellow Greenskins!
4 5000 Research rate: +3% (faction_to_faction_own_unseen)
3 Goblin Workshop Tinkerer Level 3
Goblin Workshop
By making deadly war machines Goblins can grudgingly get the resources they need to make even "betta stuff".
5 7000 Research rate: +5% (faction_to_faction_own_unseen)