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HomeHome / Total War: WARHAMMER II / Grimgor's 'Ardboyz (Mortal Empires) / Buildings / Gem Mining Buildings
Grimgor's 'Ardboyz (Mortal Empires) Grimgor's 'Ardboyz (Mortal Empires) Buildings

Gem Mining Buildings




Gem Mining

Cave of Shinies
Cave of Shinies
(wh_main_grn_resource_gems_1)
Level 0
Shiny Pit
Shiny Pit
(wh_main_grn_resource_gems_2)
Level 1
Stunty Mine
Stunty Mine
(wh_main_grn_resource_gems_3)
Level 2
Gem Mining
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Cave of Shinies Gem Mining Level 1
Cave of Shinies
In dis cave, da boyz often discover shiny rocks that may well be worth a few teef for da Boss!
3 1000 Income generated: 600 (building_to_building_own)
2 Shiny Pit Gem Mining Level 2
Shiny Pit
Some pits are for throwing useless gobbos down, others have gold and other shiny stuff in them. Send in the sniffer squigs and claim it!
4 2000 Income generated: 900 (building_to_building_own)
3 Stunty Mine Gem Mining Level 3
Stunty Mine
Taking mines from da stunties gets their beards in a real twist, especially when da boyz nick all da shiny rocks in ‘em as well.
5 4000 Income generated: 1200 (building_to_building_own)