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HomeHome / Total War: WARHAMMER II / Grimgor's 'Ardboyz (Mortal Empires) / Buildings / Shaman's Hut
Shaman's Hut Grimgor's 'Ardboyz (Mortal Empires)Grimgor's 'Ardboyz (Mortal Empires) Shaman Level 1

Shaman's Hut

Shamans live apart from their green-skinned kin.

When they are not dancing and prancing, Shamans can be quite glum and will reside in isolated, decrepit huts away from the tribe. Most Greenskins don’t want a Shaman as their neighbour, because the chances of a giant green foot trampling them while they sleep is greatly increased.

Shaman

Shaman's Hut
Shaman's Hut
(wh_main_grn_shaman_1)
Shaman Level 0
Shaman's Hovel
Shaman's Hovel
(wh_main_grn_shaman_2)
Shaman Level 1
Shamanic Tepee
Shamanic Tepee
(wh_main_grn_shaman_3)
Shaman Level 2
Shaman's Hut

Building Name

Shaman's Hut

Level Name

wh_main_grn_shaman_1

Building Chain

Shaman

Building Level

1

Create Time

3

Create Cost

5000

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Hero capacity: +1 for Shamans (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Night Goblin Shaman (province_to_province_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Orc Shaman (province_to_province_own_unseen)
Untainted: +4 (region_to_region_own)

Provides Garrison Army

1 Orc Shaman
Orc Shaman
(wh_main_grn_cha_orc_shaman_0)
Command

Recruitable Units

No Recruitable Units