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HomeHome / Total War: WARHAMMER II / Grimgor's 'Ardboyz (Mortal Empires) / Buildings / Forest Outpost (Greenskin Hideout)
Forest Outpost (Greenskin Hideout) Grimgor's 'Ardboyz (Mortal Empires)Grimgor's 'Ardboyz (Mortal Empires) Athel Loren Level 2

Forest Outpost (Greenskin Hideout)

Smaller Greenskin tribes and gatherings rarely stay put, although they will seek out caves when they wish to keep "outta da way".

The greatest enemy of the Greenskins has always been their own kind. Out in the Badlands, the tribes prey upon each other in endless competition for dominance. Smaller tribes locate natural hideouts or lone encampments, allowing them time to establish themselves until they can go on the hunt themselves.

Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_grn_ruin)
Athel Loren Level 0
Forest Outpost (Greenskin Hideout)
Forest Outpost (Greenskin Hideout)
(wh2_main_special_settlement_athel_loren_grn_1)
Athel Loren Level 1
Forest Outpost (Greenskin Camp)
Forest Outpost (Greenskin Camp)
(wh2_main_special_settlement_athel_loren_grn_2)
Athel Loren Level 2
Forest Outpost (Greenskin Burrows)
Forest Outpost (Greenskin Burrows)
(wh2_main_special_settlement_athel_loren_grn_3)
Athel Loren Level 3
Forest Outpost (Greenskin Fort)
Forest Outpost (Greenskin Fort)
(wh2_main_special_settlement_athel_loren_grn_4)
Athel Loren Level 4
Forest Outpost (Greenskin Stronghold)
Forest Outpost (Greenskin Stronghold)
(wh2_main_special_settlement_athel_loren_grn_5)
Athel Loren Level 5
Forest Outpost (Greenskin Hideout)

Building Name

Forest Outpost (Greenskin Hideout)

Level Name

wh2_main_special_settlement_athel_loren_grn_1

Building Chain

Athel Loren

Building Level

2

Create Time

2

Create Cost

800

Effects

Grants 1 construction slot in the settlement (this_building)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)

Provides Garrison Army

160 Goblins
160 Goblins
160 Goblins
160 Goblins
Goblins
(wh_main_grn_inf_goblin_spearmen)
Melee Infantry
120 Orc Boyz
120 Orc Boyz
120 Orc Boyz
120 Orc Boyz
Orc Boyz
(wh_main_grn_inf_orc_boyz)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers)
Goblin Archers
Goblin Archers can pepper the enemy from afar, with varying success.
120 375 375 11 115 8.3 24 10 24 5 15 25 51 40
2
160 Goblins
Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen)
Goblins
The spear is a solid weapon; piercing and defensive. Goblins, however…
160 300 300 20 25 8 26 80 56 50