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HomeHome / Total War: WARHAMMER II / Broken Nose (Mortal Empires) / Buildings / Orc Guard House
Orc Guard House Broken Nose (Mortal Empires)Broken Nose (Mortal Empires) Garrison Level 2

Orc Guard House

Orcs that get guard duty are not the Boss’ chosen boyz, they probably skulked at the back during a charge.

Orc Guard Houses range from shacks close to important locations in the camp, such as gates or chambers set aside to keep the Boss’ pile of shiny stuff safe. It’s a dull job, when all you want to really do is bash the enemy; but some fool has to do it. On the plus side, you get to sit in the guard house picking bogies out of your nose.

Garrison

Goblin Watch Tower
Goblin Watch Tower
(wh_main_grn_garrison_1)
Garrison Level 0
Orc Guard House
Orc Guard House
(wh_main_grn_garrison_2)
Garrison Level 1
Orc Guard House

Building Name

Orc Guard House

Level Name

wh_main_grn_garrison_2

Building Chain

Garrison

Building Level

2

Create Time

3

Create Cost

3000

Effects

Enemy Hero action success chance: -15% (region_to_character_enemy)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Adds walls to the settlement (region_to_region_own)

Provides Garrison Army

60 Orc Boar Boyz
60 Orc Boar Boyz
Orc Boar Boyz
(wh_main_grn_cav_orc_boar_boyz)
Shock Cavalry
90 Orc Arrer Boyz
90 Orc Arrer Boyz
Orc Arrer Boyz
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
100 Orc Big 'Uns
100 Orc Big 'Uns
Orc Big 'Uns
(wh_main_grn_inf_orc_big_uns)
Melee Infantry
16 Trolls
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry

Recruitable Units

No Recruitable Units