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HomeHome / Total War: WARHAMMER II / Broken Nose (Mortal Empires) / Buildings / Occupied Skavenblight Level 4
Occupied Skavenblight Level 4 Broken Nose (Mortal Empires)Broken Nose (Mortal Empires) Occupied Skavenblight Level 5

Occupied Skavenblight Level 4

Skavenblight, the noisome capital of the ratmen, is the most infamous of all under-cities - a sprawling metropolis and chief lair of the Thirteen Lords of Decay.

Occupied Skavenblight

Exterminated Skavenblight
Exterminated Skavenblight
(wh2_main_special_settlement_skavenblight_other_ruin)
Occupied Skavenblight Level 0
Occupied Skavenblight Level 1
Occupied Skavenblight Level 1
(wh2_main_special_settlement_skavenblight_other_1)
Occupied Skavenblight Level 1
Occupied Skavenblight Level 2
Occupied Skavenblight Level 2
(wh2_main_special_settlement_skavenblight_other_2)
Occupied Skavenblight Level 2
Occupied Skavenblight Level 3
Occupied Skavenblight Level 3
(wh2_main_special_settlement_skavenblight_other_3)
Occupied Skavenblight Level 3
Occupied Skavenblight Level 4
Occupied Skavenblight Level 4
(wh2_main_special_settlement_skavenblight_other_4)
Occupied Skavenblight Level 4
Occupied Skavenblight Level 5
Occupied Skavenblight Level 5
(wh2_main_special_settlement_skavenblight_other_5)
Occupied Skavenblight Level 5
Occupied Skavenblight Level 4

Building Name

Occupied Skavenblight Level 4

Level Name

wh2_main_special_settlement_skavenblight_other_4

Building Chain

Occupied Skavenblight

Building Level

5

Create Time

5

Create Cost

6000

Effects

Grants 4 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Goblin Big Boss
Goblin Big Boss
(wh_main_grn_cha_goblin_big_boss_0)
Command
120 Night Goblin Archers
120 Night Goblin Archers
120 Night Goblin Archers
Night Goblin Archers
(wh_main_grn_inf_night_goblin_archers)
Missile Infantry
160 Night Goblins
160 Night Goblins
Night Goblins
(wh_main_grn_inf_night_goblins)
Melee Infantry
100 Orc Big 'Uns
100 Orc Big 'Uns
100 Orc Big 'Uns
Orc Big 'Uns
(wh_main_grn_inf_orc_big_uns)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Goblin Archers
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers)
Goblin Archers
Goblin Archers can pepper the enemy from afar, with varying success.
120 375 375 11 115 8.3 24 10 24 5 15 25 51 40
2
160 Goblins
Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen)
Goblins
The spear is a solid weapon; piercing and defensive. Goblins, however…
160 300 300 20 25 8 26 80 56 50