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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Battle Wizards Buildings
Reikland (Mortal Empires) Reikland (Mortal Empires) Buildings

Battle Wizards Buildings




Battle Wizards

Wizard's Conclave
Wizard's Conclave
(wh_main_emp_wizards_1)
Level 0
Wizard's Tower
Wizard's Tower
(wh_main_emp_wizards_2)
Level 1
Battle Wizards
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Wizard's Conclave Battle Wizards Level 1
Wizard's Conclave
Wizards are wanderers and often loners by nature but, should one or two of them meet, a conclave is formed.
4 7500 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Hero capacity: +1 for Battle Wizards (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Battle Wizard (province_to_province_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Celestial Wizard (province_to_province_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Bright Wizard (province_to_province_own_unseen)
2 Wizard's Tower Battle Wizards Level 2
Wizard's Tower
Wizard come in all sizes and shapes. Funnily enough, so do their dwellings.
5 11250 [HIDDEN] Enables abilities for Heroes in garrisons (local armies)
Hero capacity: +1 for Battle Wizards (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Battle Wizard (province_to_province_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Celestial Wizard (province_to_province_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Bright Wizard (province_to_province_own_unseen)
Hero recruit rank: +4 for Battle Wizards (province_to_province_own_unseen)