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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Menagerie
Menagerie Reikland (Mortal Empires)Reikland (Mortal Empires) Stables Level 3

Menagerie

A place to hold the many dangerous and exotic beasts that would otherwise dwell in the wilderness.

The zoos and menageries of the Empire are rare institutions. Only the largest and prosperous of cities have them, the most famous example being the Imperial Zoo in Altdorf - home to a Dragon, many Pegasi and, of course, Deathclaw – the personal mount of Karl Franz.

Stables

Stables
Stables
(wh_main_emp_stables_1)
Stables Level 0
Livery
Livery
(wh_main_emp_stables_2)
Stables Level 1
Menagerie
Menagerie
(wh_main_emp_stables_3)
Stables Level 2
Menagerie

Building Name

Menagerie

Level Name

wh_main_emp_stables_3

Building Chain

Stables

Building Level

3

Create Time

4

Create Cost

7500

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
32 Demigryph Knights
Cavalry / Shock Cavalry / (wh_main_emp_cav_demigryph_knights_0)
Demigryph Knights
More stalwart and powerful than even the riders atop them, Demigryphs deliver a monstrous charge into enemy battle lines.
32 1400 1400 38 58 60 36 155 210 70
2
32 Demigryph Knights (Halberds)
Cavalry / Shock Cavalry / (wh_main_emp_cav_demigryph_knights_1)
Demigryph Knights (Halberds)
More stalwart and powerful than even the riders atop them, Demigryphs deliver a monstrous charge into enemy battle lines.
32 1500 1500 32 52 48 30 125 210 70
3
60 Empire Knights
Cavalry / Shock Cavalry / (wh_main_emp_cav_empire_knights)
Empire Knights
The noble-born warriors of the Empire fight in Knightly Orders, heroic brotherhoods who ride into battle atop mighty barded warhorses.
60 850 900 26 30 48 28 140 104 70
4
60 Outriders
Cavalry / Missile Cavalry / (wh_main_emp_cav_outriders_0)
Outriders
Fast and dependable, an Outrider can be in one place to fire, then be in another to fire again moments later.
60 700 700 18 130 11.1 20 18 24 12 14 30 89 50
5
48 Outriders (Grenade Launcher)
Cavalry / Missile Cavalry / (wh_main_emp_cav_outriders_1)
Outriders (Grenade Launcher)
Fast and dependable, an Outrider can be in one place to fire, then be in another to fire again moments later.
48 800 800 12 100 6.7 18 18 24 12 14 30 91 50
6
60 Pistoliers
Cavalry / Missile Cavalry / (wh_main_emp_cav_pistoliers_1)
Pistoliers
The Pistoliers are standard ranged cavalry, their pistols packing an effective punch whilst maintaining mobility.
60 500 500 15 80 7.4 24 20 24 20 14 30 76 50