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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Engineer's Workshop
Engineer's Workshop Reikland (Mortal Empires)Reikland (Mortal Empires) Forges Level 3

Engineer's Workshop

Master Engineers are eccentrics, their workshops home to crazy inventions and devastating weapons.

An Engineer’s workshop is a treasure trove of failed experiments and bizarre inventions. The vast majority of these are liable to cause more harm than good on the battlefield. Occasionally, though, a Master Engineer will develop something that can even rival the artifice of the Dwarfs. Leonardo’s Steam Tank is one such example.

Forges

Gunsmith
Gunsmith
(wh_main_emp_forges_1)
Forges Level 0
Foundry
Foundry
(wh_main_emp_forges_2)
Forges Level 1
Engineer's Workshop
Engineer's Workshop
(wh_main_emp_forges_3)
Forges Level 2
Engineer's Workshop

Building Name

Engineer's Workshop

Level Name

wh_main_emp_forges_3

Building Chain

Forges

Building Level

3

Create Time

5

Create Cost

11250

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
44 Great Cannons
Siege Engine / Field Artillery / (wh_main_emp_art_great_cannon)
Great Cannons
The Empire's standard, effective cannonry sends armour-piercing iron balls ploughing through enemy ranks with devastating aplomb.
44 800 800 440 450 3 10 24 5 6 20 56 50
2
44 Helblaster Volley Guns
Siege Engine / Field Artillery / (wh_main_emp_art_helblaster_volley_gun)
Helblaster Volley Guns
Helblaster Guns eviscerate opposition from a distance with a ceaseless shower of black powder fire.
44 1050 1050 75 290 6.7 10 24 5 6 20 56 50
3
44 Helstorm Rocket Battery
Siege Engine / Field Artillery / (wh_main_emp_art_helstorm_rocket_battery)
Helstorm Rocket Battery
An erratic flurry of explosive airborne destruction - Helstorm rockets are extremely powerful, if extremely unreliable, weapons from the Empire's arsenal.
44 1050 1050 100 480 3.9 10 24 5 6 20 56 50
4
44 Mortars
Siege Engine / Field Artillery / (wh_main_emp_art_mortar)
Mortars
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 650 650 130 380 3.5 10 24 5 6 20 56 50
5
90 Handgunners
Missile Infantry / Missile Infantry / (wh_main_emp_inf_handgunners)
Handgunners
Volleys of withering fire reduce any would-be army to a riddled, desperate band.
90 600 600 22 145 5.1 22 16 24 4 17 20 69 50
6
1 Steam Tank
War Machine / Chariot / (wh_main_emp_veh_steam_tank)
Steam Tank
From great range, a Steam Tank launches powerful shots of armour-piercing cannon fire with tremendous stopping power.
1 2200 2200 36 200 80 10 160 9060 100
7
24 War Wagons
War Machine / Chariot / (wh2_dlc13_emp_veh_war_wagon_0)
War Wagons
Although gradually becoming obsolete due to considerable advances in technology, there's still something inherently reliable about a horse-drawn chariot literally brimming with death.
24 850 850 18 26 29 12 90 1136 65
8
8 War Wagons (Mortars)
War Machine / Chariot / (wh2_dlc13_emp_veh_war_wagon_1)
War Wagons (Mortars)
Mounting a deadly mortar atop that bulwark of the battlefield, the War Wagon, can only improve your chances of victory.
8 950 950 18 26 29 12 90 1136 65