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HomeHome / Total War: WARHAMMER II / Reikland (Mortal Empires) / Buildings / Occupied Itza Level 2
Occupied Itza Level 2 Reikland (Mortal Empires)Reikland (Mortal Empires) Itza Level 3

Occupied Itza Level 2

Villages dot the Empire, usually comprising a marktplaz, a tavern, and a stockade – if their denizens are lucky.

The wilderness of the Empire is untamed; those who do not farm the land congregate in the towns and villages for reasons of trade and safety. They range from large hamlets to walled settlements that are towns in all but name.

Itza

Ruined Itza
Ruined Itza
(wh2_main_special_settlement_itza_emp_ruin)
Itza Level 0
Occupied Itza Level 1
Occupied Itza Level 1
(wh2_main_special_settlement_itza_emp_1)
Itza Level 1
Occupied Itza Level 2
Occupied Itza Level 2
(wh2_main_special_settlement_itza_emp_2)
Itza Level 2
Occupied Itza Level 3
Occupied Itza Level 3
(wh2_main_special_settlement_itza_emp_3)
Itza Level 3
Occupied Itza Level 4
Occupied Itza Level 4
(wh2_main_special_settlement_itza_emp_4)
Itza Level 4
Occupied Itza Level 5
Occupied Itza Level 5
(wh2_main_special_settlement_itza_emp_5)
Itza Level 5
Occupied Itza Level 2

Building Name

Occupied Itza Level 2

Level Name

wh2_main_special_settlement_itza_emp_2

Building Chain

Itza

Building Level

3

Create Time

3

Create Cost

1600

Effects

Grants 4 construction slots in the settlement (this_building)
Income generated: 90 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

90 Crossbowmen
90 Crossbowmen
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
120 Spearmen (Shields)
120 Spearmen (Shields)
120 Spearmen (Shields)
Spearmen (Shields)
(wh_main_emp_inf_spearmen_1)
Melee Infantry
120 Swordsmen
120 Swordsmen
120 Swordsmen
Swordsmen
(wh_main_emp_inf_swordsmen)
Melee Infantry

Recruitable Units

No Recruitable Units