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HomeHome / Total War: WARHAMMER II / Karak Kadrin (Mortal Empires) / Buildings / Occupied Pyramid of Nagash (Dwarf Keep)
Occupied Pyramid of Nagash (Dwarf Keep) Karak Kadrin (Mortal Empires)Karak Kadrin (Mortal Empires) The Pyramid of Nagash Level 4

Occupied Pyramid of Nagash (Dwarf Keep)

Dwarf Keeps are the bastions of the realm, impregnable forts built upon and within the mountain peaks.

While the Dwarfholds are the mightiest strongholds, the Karaz Ankor has many keeps within its realms. These are mountain fortresses that stand guard over entrances to the Underway or great sentinel bastions keeping a watchful eye on the mountain passes. Perhaps the most famous Dwarf keep is Karag Dromen, which overlooks Black Fire Pass.

The Pyramid of Nagash

Ruins
Ruins
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_ruin)
The Pyramid of Nagash Level 0
Occupied Pyramid of Nagash (Dwarf Mining Colony)
Occupied Pyramid of Nagash (Dwarf Mining Colony)
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_1)
The Pyramid of Nagash Level 1
Occupied Pyramid of Nagash (Dwarf Outpost)
Occupied Pyramid of Nagash (Dwarf Outpost)
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_2)
The Pyramid of Nagash Level 2
Occupied Pyramid of Nagash (Dwarf Keep)
Occupied Pyramid of Nagash (Dwarf Keep)
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_3)
The Pyramid of Nagash Level 3
Occupied Pyramid of Nagash (Dwarfhold)
Occupied Pyramid of Nagash (Dwarfhold)
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_4)
The Pyramid of Nagash Level 4
Occupied Pyramid of Nagash (Great Hold)
Occupied Pyramid of Nagash (Great Hold)
(wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_5)
The Pyramid of Nagash Level 5
Occupied Pyramid of Nagash (Dwarf Keep)

Building Name

Occupied Pyramid of Nagash (Dwarf Keep)

Level Name

wh2_dlc09_special_settlement_pyramid_of_nagash_dwf_3

Building Chain

The Pyramid of Nagash

Building Level

4

Create Time

4

Create Cost

3200

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 240 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

100 Longbeards
100 Longbeards
100 Longbeards
Longbeards
(wh_main_dwf_inf_longbeards)
Melee Infantry
100 Miners
Miners
(wh_main_dwf_inf_miners_0)
Melee Infantry
80 Quarrellers
80 Quarrellers
Quarrellers
(wh_main_dwf_inf_quarrellers_0)
Missile Infantry
80 Thunderers
80 Thunderers
Thunderers
(wh_main_dwf_inf_thunderers_0)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
100 Miners
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0)
Miners
The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee.
100 325 325 20 22 12 18 80 76 68