Left Panel
menu
HomeHome / Total War: WARHAMMER II / Clan Angrund (Mortal Empires) / Buildings / Saltworkers' Guild Hall
Saltworkers' Guild Hall Clan Angrund (Mortal Empires)Clan Angrund (Mortal Empires) Brine Level 4

Saltworkers' Guild Hall

The Saltworkers' Guild lacks influence but has very close ties to the Empire, its major export partner.

Dwarfen tastes are far less refined than those of the elgi; they adore ale and they like stewed and roasted meats. That's about it. The only seasonings and spices they tend to appreciate are for bowls of 'kuri'. However, they do like a bit of salt - whether that's with their butter, sprinkled in their ale or indeed on their meat while it's roasting on the spit. In the Karaz Ankor, it is the Saltworkers' Guild that controls this commodity.

Brine

Brine Mining Pit
Brine Mining Pit
(wh_main_dwf_resource_salt_1)
Brine Level 0
Brine Mine
Brine Mine
(wh_main_dwf_resource_salt_2)
Brine Level 1
Saltworks
Saltworks
(wh_main_dwf_resource_salt_3)
Brine Level 2
Saltworkers' Guild Hall
Saltworkers' Guild Hall
(wh_main_dwf_resource_salt_4)
Brine Level 3
Saltworkers' Guild Hall

Building Name

Saltworkers' Guild Hall

Level Name

wh_main_dwf_resource_salt_4

Building Chain

Brine

Building Level

4

Create Time

4

Create Cost

3500

Effects

Recruitment cost: -30% for Dwarf blackpowder, fire-based and Gyrocopter units (province_to_province_own_unseen)
Recruit rank: +3 for Dwarf blackpowder, fire-based and Gyrocopter units (province_to_province_own_unseen)
Upkeep: -3% for Dwarf blackpowder, fire-based and Gyrocopter units (all armies)
Income generated: 300 (building_to_building_own)
Salt resource production: 68 barrels (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units