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Karaz-a-Karak (Mortal Empires) Buildings
Landmark Buildings
Landmark
Hall of the Ancestors
(wh2_main_special_ancestors_hall) Level 0 |
Landmark | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Landmark Level 1 Hall of the Ancestors Karak Zorn is the Dwarfs’ ancestral birthplace - their first city. Long-lost monuments of their ancient Ancestors line this hall. |
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3 | 5000 |
Recruitment cost: -33% for Longbeards units (province_to_province_own_unseen) Recruit rank: +2 for Longbeards units (all provinces) Upkeep: -10% for Longbeards units (all armies) Local recruitment capacity: +2 (province_to_province_own_unseen) Lord recruit rank: +1 (factionwide) [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies) |