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HomeHome / Total War: WARHAMMER II / Karaz-a-Karak (Mortal Empires) / Buildings / Gunsmith's Forge
Gunsmith's Forge Karaz-a-Karak (Mortal Empires)Karaz-a-Karak (Mortal Empires) Guild Workshops Level 2

Gunsmith's Forge

The secret of black powder, formulated here, is one shared only between the Empire and Dwarfs.

The powder hall is a part of the Hold not visited often by those who do not work there, for should a naked flame be brought in then the chances of survival are small. Along the blackened walls are many barrels that contain the ingredients for black powder, which, when formulated, is used to power the most deadly weapons in the Dwarf arsenal.

Guild Workshops

Siege Workshop
Siege Workshop
(wh_main_dwf_workshop_1)
Guild Workshops Level 0
Gunsmith's Forge
Gunsmith's Forge
(wh_main_dwf_workshop_2)
Guild Workshops Level 1
Foundry
Foundry
(wh_main_dwf_workshop_3)
Guild Workshops Level 2
Hangar
Hangar
(wh_main_dwf_workshop_4)
Guild Workshops Level 3
Gunsmith's Forge

Building Name

Gunsmith's Forge

Level Name

wh_main_dwf_workshop_2

Building Chain

Guild Workshops

Building Level

2

Create Time

3

Create Cost

5000

Effects

No Effect

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
32 Bolt Throwers
Siege Engine / Field Artillery / (wh_dlc06_dwf_art_bolt_thrower_0)
Bolt Throwers
More rudimentary than other Dwarf artillery, but nevertheless ruthlessly proficient at destroying their foes.
32 550 550 144 340 5.1 16 28 2 20 40 78 64
2
32 Cannons
Siege Engine / Field Artillery / (wh_main_dwf_art_cannon)
Cannons
A staple of Dwarfen armies, the cannon is a long-ranged, powerful weapon essential to the Dwarfen grand strategy.
32 800 800 420 440 3 16 28 2 20 40 78 64
3
32 Grudge Throwers
Siege Engine / Field Artillery / (wh_main_dwf_art_grudge_thrower)
Grudge Throwers
More rudimentary than the cannon, a Grudge Thrower is still an effective long-range weapon against enemy infantry.
32 700 700 170 440 3.3 16 28 2 20 40 78 64
4
80 Thunderers
Missile Infantry / Missile Infantry / (wh_main_dwf_inf_thunderers_0)
Thunderers
Although new, and therefore suspect, a Thunderer's handgun can punch through the heaviest of armour at short range.
80 700 700 22 145 5.1 22 20 28 4 28 115 71 64