Left Panel
menu
HomeHome / Total War: WARHAMMER II / Karaz-a-Karak (Mortal Empires) / Buildings / Lumberyard
Lumberyard Karaz-a-Karak (Mortal Empires)Karaz-a-Karak (Mortal Empires) Timber Level 3

Lumberyard

Lumberyards are wholesale markets where wood is stored in great quantities before being shipped to its final customer. 

Dwarfen lumberyards do not share the capacity of their Empire equivalents as demand, in general, is much lower, although the carpenters and coopers are always good and consistent customers. There is also a space issue - getting large pieces of lumber underground for storage is a lot less practical than keeping it in the open, but some of the larger Holds - such as Zhufbar - manage it anyway.

Timber

Woodman's Hut
Woodman's Hut
(wh_main_dwf_resource_timber_1)
Timber Level 0
Timber Mill
Timber Mill
(wh_main_dwf_resource_timber_2)
Timber Level 1
Lumberyard
Lumberyard
(wh_main_dwf_resource_timber_3)
Timber Level 2
Carpenters' Guild Hall
Carpenters' Guild Hall
(wh_main_dwf_resource_timber_4)
Timber Level 3
Lumberyard

Building Name

Lumberyard

Level Name

wh_main_dwf_resource_timber_3

Building Chain

Timber

Building Level

3

Create Time

3

Create Cost

2500

Effects

Recruitment cost: -30% for Dwarf Quarreller, Ranger, Bolt Thrower and Grudge Thrower units (province_to_province_own_unseen)
Recruit rank: +2 for Dwarf Quarreller, Ranger, Bolt Thrower and Grudge Thrower units (province_to_province_own_unseen)
Upkeep: -3% for Dwarf Quarreller, Ranger, Bolt Thrower and Grudge Thrower units (all armies)
Income generated: 200 (building_to_building_own)
Timber resource production: 45 logs (building_to_building_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units