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HomeHome / Total War: WARHAMMER II / Karaz-a-Karak (Mortal Empires) / Buildings / Hall of the Ancestors
Hall of the Ancestors Karaz-a-Karak (Mortal Empires)Karaz-a-Karak (Mortal Empires) Landmark Level 1

Hall of the Ancestors

Karak Zorn is the Dwarfs’ ancestral birthplace - their first city. Long-lost monuments of their ancient Ancestors line this hall.

Landmark

Hall of the Ancestors
Hall of the Ancestors
(wh2_main_special_ancestors_hall)
Landmark Level 0
Hall of the Ancestors

Building Name

Hall of the Ancestors

Level Name

wh2_main_special_ancestors_hall

Building Chain

Landmark

Building Level

1

Create Time

3

Create Cost

5000

Effects

Recruitment cost: -33% for Longbeards units (province_to_province_own_unseen)
Recruit rank: +2 for Longbeards units (all provinces)
Upkeep: -10% for Longbeards units (all armies)
Local recruitment capacity: +2 (province_to_province_own_unseen)
Lord recruit rank: +1 (factionwide)
[HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)

Provides Garrison Army

100 Longbeards (Great Weapons)
100 Longbeards (Great Weapons)
Longbeards (Great Weapons)
(wh_main_dwf_inf_longbeards_1)
Melee Infantry

Recruitable Units

No Recruitable Units