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HomeHome / Total War: WARHAMMER II / Warriors of Chaos (Mortal Empires) / Buildings / Magic Buildings
Warriors of Chaos (Mortal Empires) Warriors of Chaos (Mortal Empires) Buildings

Magic Buildings




Magic

Arcane Vortex
Arcane Vortex
(wh_main_horde_chaos_magic_1)
Level 0
Chaos Rift
Chaos Rift
(wh_main_horde_chaos_magic_2)
Level 1
Magic
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Arcane Vortex Magic Level 1
Arcane Vortex
The preferred route of the magic-using servants of Chaos, an arcane vortex is for the damned alone to step into.
1 4000 Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Chaos Sorcerer (force_to_force_own)
Upkeep: -15% for Forsaken units (force_to_force_own)
Chaos corruption: +8 (local province)
2 Chaos Rift Magic Level 2
Chaos Rift
A tear in the fabric of the mortal realm from which Daemons and other horrors can - and will - emerge.
1 8000 Hero capacity: +1 for Chaos Sorcerers (faction_to_faction_own_unseen)
Unlocks [[img:icon_hero]][[/img]]Hero recruitment: Chaos Sorcerer (force_to_force_own)
Hero recruit rank: +4 for Chaos Sorcerers (force_to_force_own)
Upkeep: -30% for Forsaken units (force_to_force_own)
Upkeep: -30% for Chaos Feral Manticore units (force_to_force_own)
Upkeep: -30% for Chaos Spawn units (force_to_force_own)
Chaos corruption: +16 (local province)