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Carcassonne (Mortal Empires) Carcassonne (Mortal Empires) Buildings

Special Port Buildings




Special Port

Ruined Erengrad Harbour
Ruined Erengrad Harbour
(wh_main_special_erengrad_port_ruin)
Level 0
Erengrad Docks
Erengrad Docks
(wh_main_special_erengrad_port_1)
Level 1
Erengrad Harbour
Erengrad Harbour
(wh_main_special_erengrad_port_2)
Level 2
Erengrad Port
Erengrad Port
(wh_main_special_erengrad_port_3)
Level 3
Special Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Erengrad Harbour Special Port Level 1
Ruined Erengrad Harbour
This once-bustling port lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
0 0
2 Erengrad Docks Special Port Level 2
Erengrad Docks
There are many docks in Erengrad - the 'Doorway to Kislev' - goods arrive here from Bretonnia, Marienburg and even Norsca.
2 1500 Income generated: 500 (building_to_building_own)
Growth: +10 (region_to_province_own)
3 Erengrad Harbour Special Port Level 3
Erengrad Harbour
Known simply as "the harbour", Erengrad is one of the largest ports, despite being under the control of its infamous Guilds.
4 6000 Income generated: 1000 (building_to_building_own)
Additional tradable resources produced: +5% (factionwide)
Growth: +20 (region_to_province_own)
4 Erengrad Port Special Port Level 4
Erengrad Port
The port encompasses the harbour and docks, from the bay to the mouth of the Lynsk.
6 13500 Income generated: 2000 (building_to_building_own)
Additional tradable resources produced: +10% (factionwide)
Growth: +30 (region_to_province_own)