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Carcassonne (Mortal Empires) Carcassonne (Mortal Empires) Buildings

Athel Loren Buildings




Athel Loren

Ruins
Ruins
(wh2_main_special_settlement_athel_loren_brt_ruin)
Level 0
Forest Outpost (Hamlet)
Forest Outpost (Hamlet)
(wh2_main_special_settlement_athel_loren_brt_1)
Level 1
Forest Outpost (Village)
Forest Outpost (Village)
(wh2_main_special_settlement_athel_loren_brt_2)
Level 2
Forest Outpost (Town)
Forest Outpost (Town)
(wh2_main_special_settlement_athel_loren_brt_3)
Level 3
Forest Outpost (City)
Forest Outpost (City)
(wh2_main_special_settlement_athel_loren_brt_4)
Level 4
Forest Outpost (Barony)
Forest Outpost (Barony)
(wh2_main_special_settlement_athel_loren_brt_5)
Level 5
Athel Loren
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruins Athel Loren Level 1
Ruins
This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
1 0
2 Forest Outpost (Hamlet) Athel Loren Level 2
Forest Outpost (Hamlet)
Bretonnian hamlets are pathetic - a clutch of dingy hovels inhabited by farmhands, fools and gap-toothed yokels.
2 800 Grants 1 construction slot in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
3 Forest Outpost (Village) Athel Loren Level 3
Forest Outpost (Village)
Slightly larger than Bretonnian hamlets, village buildings look much the same, though may include an inn and smithy too.
3 1600 Grants 2 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)
4 Forest Outpost (Town) Athel Loren Level 4
Forest Outpost (Town)
Larger settlements may even have a curtain wall surrounding them, with a lone, circular tower watching over its sorry denizens.
4 3200 Grants 3 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
5 Forest Outpost (City) Athel Loren Level 5
Forest Outpost (City)
Bretonnia is home to many famous cities. All are a mix of slum and grandeur, surrounded by high walls and tall towers.
5 4800 Grants 4 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
6 Forest Outpost (Barony) Athel Loren Level 6
Forest Outpost (Barony)
The largest Bretonnian cities surround a great castle, the residence of the local duke.
6 7200 Grants 5 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +100 (region_to_province_own)
{{tr:public_order_effect}}: +5 (province_to_province_own_unseen)