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HomeHome / Total War: WARHAMMER II / Carcassonne (Mortal Empires) / Buildings / Occupied The Awakening Level 4
Occupied The Awakening Level 4 Carcassonne (Mortal Empires)Carcassonne (Mortal Empires) The Awakening Level 5

Occupied The Awakening Level 4

Bretonnia is home to many famous cities. All are a mix of slum and grandeur, surrounded by high walls and tall towers.

Although still a populace mainly concerned with agriculture, Bretonnian cities grow each year, as more and more smallfolk head to there for work and safety. In many cases, the urban sprawl has overrun its original boundaries and foulburgs have cropped up, clinging to the sides of the curtain walls like limpets to a prow. On higher ground are the more stately structures, nobles' manses and baronial castles, all sporting the distinctive Bretonnian round towers.

The Awakening

The Awakening Ruins
The Awakening Ruins
(wh2_main_special_settlement_the_awakening_brt_ruin)
The Awakening Level 0
Occupied The Awakening Level 1
Occupied The Awakening Level 1
(wh2_main_special_settlement_the_awakening_brt_1)
The Awakening Level 1
Occupied The Awakening Level 2
Occupied The Awakening Level 2
(wh2_main_special_settlement_the_awakening_brt_2)
The Awakening Level 2
Occupied The Awakening Level 3
Occupied The Awakening Level 3
(wh2_main_special_settlement_the_awakening_brt_3)
The Awakening Level 3
Occupied The Awakening Level 4
Occupied The Awakening Level 4
(wh2_main_special_settlement_the_awakening_brt_4)
The Awakening Level 4
Occupied The Awakening Level 5
Occupied The Awakening Level 5
(wh2_main_special_settlement_the_awakening_brt_5)
The Awakening Level 5
Occupied The Awakening Level 4

Building Name

Occupied The Awakening Level 4

Level Name

wh2_main_special_settlement_the_awakening_brt_4

Building Chain

The Awakening

Building Level

5

Create Time

5

Create Cost

4800

Effects

Grants 8 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Foot Squires
120 Foot Squires
120 Foot Squires
120 Foot Squires
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
60 Knights of the Realm
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
1 Paladin
Paladin
(wh_main_brt_cha_paladin_0)
Command
90 Peasant Bowmen
90 Peasant Bowmen
90 Peasant Bowmen
90 Peasant Bowmen
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
120 Spearmen-at-Arms (Shields)
120 Spearmen-at-Arms (Shields)
120 Spearmen-at-Arms (Shields)
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry

Recruitable Units

No Recruitable Units