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HomeHome / Total War: WARHAMMER II / Bordeleaux (Mortal Empires) / Buildings / Cult of Myrmidia Buildings
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Cult of Myrmidia Buildings




Cult of Myrmidia

Archecclesiatium of Myrmidia
Archecclesiatium of Myrmidia
(wh_main_special_archecclesiatium_brt)
Level 0
Cult of Myrmidia
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Archecclesiatium of Myrmidia Cult of Myrmidia Level 1
Archecclesiatium of Myrmidia
While the Archecclesiastium is technically the governing council of Myrmidia's cult, it has become the main temple's name by association.
6 16000 Recruitment cost: -20% for Peasant Mobs, Men-at-Arms with Swords, Battle Pilgrims and Foot Squires units (province_to_province_own_unseen)
Upkeep: -5% for Peasant Mobs, Men-at-Arms with Swords, Battle Pilgrims and Foot Squires units (all armies)
Recruit rank: +1 for Peasant Mobs, Men-at-Arms with Swords, Battle Pilgrims and Foot Squires units (factionwide)
Hero recruit rank: +1 for Paladins (factionwide)
{{tr:public_order_effect}}: +8 (province_to_province_own_unseen)
{{tr:public_order_effect}}: +1 (factionwide)
Untainted: +8 (region_to_region_own)