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HomeHome / Total War: WARHAMMER II / Bordeleaux (Mortal Empires) / Buildings / Farming Buildings
Bordeleaux (Mortal Empires) Bordeleaux (Mortal Empires) Buildings

Farming Buildings




Farming

Fields
Fields
(wh_main_brt_farm_1)
Level 0
Farm
Farm
(wh_main_brt_farm_2)
Level 1
Landed Estate
Landed Estate
(wh_main_brt_farm_3)
Level 2
Farming
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Fields Farming Level 1
Fields
The Old World has many mouths to feed; grain provides the grist for mills and the base ingredient for spirits.
1 500 Affected by Peasant Economy (building_to_building_own)
Income generated: 300 (building_to_building_own)
2 Farm Farming Level 2
Farm
Farms large and small cross the Old World – growing crops, especially grains, for the crowded towns and cities.
2 1500 Affected by Peasant Economy (building_to_building_own)
Income generated: 450 (building_to_building_own)
Income from Industry: -50% (local region)
3 Landed Estate Farming Level 3
Landed Estate
Wherever the forest breaks, large swathes of land are given over to agriculture, most of which is owned by nobles.
3 2500 Affected by Peasant Economy (building_to_building_own)
Income generated: 600 (building_to_building_own)
Income from Industry: -100% (local region)