Left Panel
menu
HomeHome / Total War: WARHAMMER II / Bordeleaux (Mortal Empires) / Buildings / Occupied Karak Eight Peaks Level 4
Occupied Karak Eight Peaks Level 4 Bordeleaux (Mortal Empires)Bordeleaux (Mortal Empires) Karak Eight Peaks Level 5

Occupied Karak Eight Peaks Level 4

Bretonnia is home to many famous cities. All are a mix of slum and grandeur, surrounded by high walls and tall towers.

Although still a populace mainly concerned with agriculture, Bretonnian cities grow each year, as more and more smallfolk head to there for work and safety. In many cases, the urban sprawl has overrun its original boundaries and foulburgs have cropped up, clinging to the sides of the curtain walls like limpets to a prow. On higher ground are the more stately structures, nobles' manses and baronial castles, all sporting the distinctive Bretonnian round towers.

Karak Eight Peaks

Ruined Karak Eight Peaks
Ruined Karak Eight Peaks
(wh2_main_special_settlement_eight_peaks_brt_ruin)
Karak Eight Peaks Level 0
Occupied Karak Eight Peaks Level 1
Occupied Karak Eight Peaks Level 1
(wh2_main_special_settlement_eight_peaks_brt_1)
Karak Eight Peaks Level 1
Occupied Karak Eight Peaks Level 2
Occupied Karak Eight Peaks Level 2
(wh2_main_special_settlement_eight_peaks_brt_2)
Karak Eight Peaks Level 2
Occupied Karak Eight Peaks Level 3
Occupied Karak Eight Peaks Level 3
(wh2_main_special_settlement_eight_peaks_brt_3)
Karak Eight Peaks Level 3
Occupied Karak Eight Peaks Level 4
Occupied Karak Eight Peaks Level 4
(wh2_main_special_settlement_eight_peaks_brt_4)
Karak Eight Peaks Level 4
Occupied Karak Eight Peaks Level 5
Occupied Karak Eight Peaks Level 5
(wh2_main_special_settlement_eight_peaks_brt_5)
Karak Eight Peaks Level 5
Occupied Karak Eight Peaks Level 4

Building Name

Occupied Karak Eight Peaks Level 4

Level Name

wh2_main_special_settlement_eight_peaks_brt_4

Building Chain

Karak Eight Peaks

Building Level

5

Create Time

5

Create Cost

4800

Effects

Grants 5 construction slots in the settlement (this_building)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +80 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

120 Foot Squires
120 Foot Squires
120 Foot Squires
120 Foot Squires
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
60 Knights of the Realm
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
1 Paladin
Paladin
(wh_main_brt_cha_paladin_0)
Command
90 Peasant Bowmen
90 Peasant Bowmen
90 Peasant Bowmen
90 Peasant Bowmen
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
120 Spearmen-at-Arms (Shields)
120 Spearmen-at-Arms (Shields)
120 Spearmen-at-Arms (Shields)
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry

Recruitable Units

No Recruitable Units