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Wintertooth (Mortal Empires) Buildings
Port Buildings
Port
Ruined Docks
(wh_main_nor_port_ruin) Level 0 |
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Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Ruined Docks This once-bustling port lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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0 | 0 | |||||
2 |
Port Level 2 Norsca Wharf Wharfs are platforms jutting out of the water, allowing ships to be boarded easily. |
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1 | 500 |
Income generated: 50 (building_to_building_own) Casualty replenishment rate: +5% (province_to_army_own) Growth: +10 (region_to_province_own) |
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3 |
Port Level 3 Longship Builder Norsca’s ship-building workshops enable their raiding Marauders to be the infamous scourge of the Old World’s seas. |
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2 | 1000 |
Income generated: 100 (building_to_building_own) Casualty replenishment rate: +10% (province_to_army_own) Growth: +20 (region_to_province_own) |
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4 |
Port Level 4 Raiding Port From their raiding ports the Northmen pour out into all directions, intent on sending the world to wrack and ruin. |
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3 | 1500 |
Income generated: 150 (building_to_building_own) Casualty replenishment rate: +15% (province_to_army_own) Growth: +30 (region_to_province_own) |