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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Buildings / Port Buildings
Wintertooth (Mortal Empires) Wintertooth (Mortal Empires) Buildings

Port Buildings




Port

Ruined Docks
Ruined Docks
(wh_main_nor_port_ruin)
Level 0
Norsca Wharf
Norsca Wharf
(wh_main_nor_port)
Level 1
Longship Builder
Longship Builder
(wh_main_nor_port_2)
Level 2
Raiding Port
Raiding Port
(wh_main_nor_port_3)
Level 3
Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Ruined Docks Port Level 1
Ruined Docks
This once-bustling port lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat.
0 0
2 Norsca Wharf Port Level 2
Norsca Wharf
Wharfs are platforms jutting out of the water, allowing ships to be boarded easily.
1 500 Income generated: 50 (building_to_building_own)
Casualty replenishment rate: +5% (province_to_army_own)
Growth: +10 (region_to_province_own)
3 Longship Builder Port Level 3
Longship Builder
Norsca’s ship-building workshops enable their raiding Marauders to be the infamous scourge of the Old World’s seas.
2 1000 Income generated: 100 (building_to_building_own)
Casualty replenishment rate: +10% (province_to_army_own)
Growth: +20 (region_to_province_own)
4 Raiding Port Port Level 4
Raiding Port
From their raiding ports the Northmen pour out into all directions, intent on sending the world to wrack and ruin.
3 1500 Income generated: 150 (building_to_building_own)
Casualty replenishment rate: +15% (province_to_army_own)
Growth: +30 (region_to_province_own)