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Wintertooth (Mortal Empires) Wintertooth (Mortal Empires) Buildings

Beastmasters Buildings




Beastmasters

Shieling
Shieling
(wh_main_nor_outpost_stables_1)
Level 0
Corral
Corral
(wh_main_nor_outpost_stables_2)
Level 1
Ruinous Stables
Ruinous Stables
(wh_main_nor_outpost_stables_3)
Level 2
Beastmasters
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Shieling Beastmasters Level 1
Shieling
Taken from the steppes of the Northern Wastes, Norse steeds are kept at crude shielings, feeding on diluted blood.
1 500
2 Corral Beastmasters Level 2
Corral
In tribal villages, steeds are kept in corrals, which stops them from wandering too far and becoming Manticore quarry.
2 1000 Casualty replenishment rate: +5% (province_to_army_own)
3 Ruinous Stables Beastmasters Level 3
Ruinous Stables
As the war-gathering grows, stables become more necessary to keep the myriad mounts and beasts confined and separated – especially from each other.
3 1500 Casualty replenishment rate: +10% (province_to_army_own)