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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Buildings / Whorl of Raiders' Remains
Whorl of Raiders' Remains Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) Income Level 1

Whorl of Raiders' Remains

Norscan raiders sometimes place the rotting corpses of their dead in a ceremonial circular arrangment for display to the Gods.

There are several strange rites of passage amongst the Northmen, which can vary from tribe to tribe. The frenzied nature of Norscan raids mean that losses are inevitable, whether a raid is successful or not. One particular tribal practice is to bring the remains of the fallen brethren to the centre of the camp and lay them down in a circular arrangement for all to see. For the Northmen, this is seen to honour those who have fought without fear, especially if they died gruesomely in battle and now only exist as bloated, dismembered corpses.

Income

Whorl of Raiders' Remains
Whorl of Raiders' Remains
(wh_main_nor_outpost_income_1)
Income Level 0
Marauder Blood-Grove
Marauder Blood-Grove
(wh_main_nor_outpost_income_2)
Income Level 1
Trove Temple of Champions
Trove Temple of Champions
(wh_main_nor_outpost_income_3)
Income Level 2
Whorl of Raiders' Remains

Building Name

Whorl of Raiders' Remains

Level Name

wh_main_nor_outpost_income_1

Building Chain

Income

Building Level

1

Create Time

1

Create Cost

500

Effects

Income from sacking settlements: +10% (all forces in adjacent regions)
Chaos corruption: +1 (region_to_region_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

No Recruitable Units