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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Buildings / Occupied Hexoatl (Warrior Gathering)
Occupied Hexoatl (Warrior Gathering) Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) Ravaged Hexoatl Level 2

Occupied Hexoatl (Warrior Gathering)

Once a great city, now overrun by the mutants, monsters, and madmen of the north.

Ravaged Hexoatl

Ruined Hexoatl
Ruined Hexoatl
(wh2_main_special_settlement_hexoatl_norsca_ruin)
Ravaged Hexoatl Level 0
Occupied Hexoatl (Warrior Gathering)
Occupied Hexoatl (Warrior Gathering)
(wh2_main_special_settlement_hexoatl_norsca_1)
Ravaged Hexoatl Level 1
Occupied Hexoatl (Warband Camp)
Occupied Hexoatl (Warband Camp)
(wh2_main_special_settlement_hexoatl_norsca_2)
Ravaged Hexoatl Level 2
Occupied Hexoatl (Clan Enclave)
Occupied Hexoatl (Clan Enclave)
(wh2_main_special_settlement_hexoatl_norsca_3)
Ravaged Hexoatl Level 3
Occupied Hexoatl (Tribal Stronghold)
Occupied Hexoatl (Tribal Stronghold)
(wh2_main_special_settlement_hexoatl_norsca_4)
Ravaged Hexoatl Level 4
Occupied Hexoatl (Greater Tribal Stronghold)
Occupied Hexoatl (Greater Tribal Stronghold)
(wh2_main_special_settlement_hexoatl_norsca_5)
Ravaged Hexoatl Level 5
Occupied Hexoatl (Warrior Gathering)

Building Name

Occupied Hexoatl (Warrior Gathering)

Level Name

wh2_main_special_settlement_hexoatl_norsca_1

Building Chain

Ravaged Hexoatl

Building Level

2

Create Time

1

Create Cost

500

Effects

Grants 1 construction slot in the settlement (this_building)
Income generated: 250 (building_to_building_own)
Global recruitment capacity: +1 (province_to_faction_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
Chaos corruption: +1 (region_to_region_own)

Provides Garrison Army

100 Marauder Champions
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90 Marauder Hunters
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Marauders
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 400 400 34 28 18 28 50 78 60