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HomeHome / Total War: WARHAMMER II / Wintertooth (Mortal Empires) / Buildings / Occupied Pyramid of Nagash (Norse Village)
Occupied Pyramid of Nagash (Norse Village) Wintertooth (Mortal Empires)Wintertooth (Mortal Empires) The Pyramid of Nagash Level 4

Occupied Pyramid of Nagash (Norse Village)

The most permanent Norse settlement is a shanty village, close to a wharf, with a crude meeting hall at its centre.

The combination of Norsca's inhospitable landscape and the dark nature of its denizens means there very few permanent settlements there. Those endure amidst ice and monsters remain due to wharfs or natural harbours allowing Marauders access to their longships. Such villages will probably have a very crude defensive stockade, a meeting hall, and a large communal fire pit, as well as some kind of altar or shrine to their dark masters.

The Pyramid of Nagash

Ruins
Ruins
(wh2_dlc09_special_settlement_pyramid_of_nagash_norsca_ruin)
The Pyramid of Nagash Level 0
Occupied Pyramid of Nagash (Norse Encampment)
Occupied Pyramid of Nagash (Norse Encampment)
(wh2_dlc09_special_settlement_pyramid_of_nagash_norsca_1)
The Pyramid of Nagash Level 1
Occupied Pyramid of Nagash (Norse Moot)
Occupied Pyramid of Nagash (Norse Moot)
(wh2_dlc09_special_settlement_pyramid_of_nagash_norsca_2)
The Pyramid of Nagash Level 2
Occupied Pyramid of Nagash (Norse Village)
Occupied Pyramid of Nagash (Norse Village)
(wh2_dlc09_special_settlement_pyramid_of_nagash_norsca_3)
The Pyramid of Nagash Level 3
Occupied Pyramid of Nagash (Norse Village)

Building Name

Occupied Pyramid of Nagash (Norse Village)

Level Name

wh2_dlc09_special_settlement_pyramid_of_nagash_norsca_3

Building Chain

The Pyramid of Nagash

Building Level

4

Create Time

1

Create Cost

2000

Effects

Grants 3 construction slots in the settlement (this_building)
Income generated: 400 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)

Provides Garrison Army

60 Marauder Horsemen (Throwing Axes)
60 Marauder Horsemen (Throwing Axes)
Marauder Horsemen (Throwing Axes)
(wh_main_nor_cav_marauder_horsemen_1)
Missile Cavalry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
120 Marauders (Great Weapons)
120 Marauders (Great Weapons)
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
16 Norscan Trolls
16 Norscan Trolls
Norscan Trolls
(wh_main_nor_mon_chaos_trolls)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Marauders
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 400 400 34 28 18 28 50 78 60