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World Walkers (Mortal Empires) World Walkers (Mortal Empires) Buildings

Offerings Buildings




Offerings

Offering of Slaughter
Offering of Slaughter
(wh_main_nor_offerings_1)
Level 0
Offering of War
Offering of War
(wh_main_nor_offerings_2)
Level 1
Offerings
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Offering of Slaughter Offerings Level 1
Offering of Slaughter
Killing is more than just a sport – it is an experience that brings one closer to the Gods.
2 2000 Recruitment cost: -5% (local armies)
Casualty replenishment rate: +5% (province_to_army_own)
Local recruitment capacity: +1 (province_to_province_own_unseen)
2 Offering of War Offerings Level 2
Offering of War
The favour of the Dark Ones does not come easily – blood must be spilt by the gallons; war must be waged!
3 500 Recruitment cost: -10% (local armies)
Casualty replenishment rate: +10% (province_to_army_own)
Local recruitment capacity: +2 (province_to_province_own_unseen)