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HomeHome / Total War: WARHAMMER II / World Walkers (Mortal Empires) / Buildings / Occupied Karak Eight Peaks (Dwarfhold)
Occupied Karak Eight Peaks (Dwarfhold) World Walkers (Mortal Empires)World Walkers (Mortal Empires) Major Settlement Level 5

Occupied Karak Eight Peaks (Dwarfhold)

Once a great city, now overrun by the mutants, monsters, and madmen of the north.

Major Settlement

Ruined Karak Eight Peaks
Ruined Karak Eight Peaks
(wh_main_special_settlement_eight_peaks_norsca_ruin)
Major Settlement Level 0
Occupied Karak Eight Peaks (Mining Settlement)
Occupied Karak Eight Peaks (Mining Settlement)
(wh_main_special_settlement_eight_peaks_1_norsca)
Major Settlement Level 1
Occupied Karak Eight Peaks (Outpost)
Occupied Karak Eight Peaks (Outpost)
(wh_main_special_settlement_eight_peaks_2_norsca)
Major Settlement Level 2
Occupied Karak Eight Peaks (Dwarf Keep)
Occupied Karak Eight Peaks (Dwarf Keep)
(wh_main_special_settlement_eight_peaks_3_norsca)
Major Settlement Level 3
Occupied Karak Eight Peaks (Dwarfhold)
Occupied Karak Eight Peaks (Dwarfhold)
(wh_main_special_settlement_eight_peaks_4_norsca)
Major Settlement Level 4
Occupied Karak Eight Peaks (Great Hold)
Occupied Karak Eight Peaks (Great Hold)
(wh_main_special_settlement_eight_peaks_5_norsca)
Major Settlement Level 5
Occupied Karak Eight Peaks (Dwarfhold)

Building Name

Occupied Karak Eight Peaks (Dwarfhold)

Level Name

wh_main_special_settlement_eight_peaks_4_norsca

Building Chain

Major Settlement

Building Level

5

Create Time

1

Create Cost

3000

Effects

Grants 4 construction slots in the settlement (this_building)
Income generated: 625 (building_to_building_own)
Global recruitment capacity: +1 (province_to_faction_unseen)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen)
Chaos corruption: +4 (region_to_region_own)

Provides Garrison Army

1 Skin Wolf Werekin
Skin Wolf Werekin
(wh_dlc08_nor_cha_skin_wolf_werekin_0)
Command
100 Marauder Berserkers
Marauder Berserkers
(wh_dlc08_nor_inf_marauder_berserkers_0)
Melee Infantry
100 Marauder Champions
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90 Marauder Hunters
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
16 Norscan Ice Trolls
Norscan Ice Trolls
(wh_dlc08_nor_mon_norscan_ice_trolls_0)
Melee Infantry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
120 Marauders (Great Weapons)
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Marauders
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 400 400 34 28 18 28 50 78 60