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HomeHome / Total War: WARHAMMER II / World Walkers (Mortal Empires) / Buildings / Occupied Itza (Warrior Gathering)
Occupied Itza (Warrior Gathering) World Walkers (Mortal Empires)World Walkers (Mortal Empires) Ravaged Itza Level 2

Occupied Itza (Warrior Gathering)

Once a great city, now overrun by the mutants, monsters, and madmen of the north.

Ravaged Itza

Ruined Itza
Ruined Itza
(wh2_main_special_settlement_itza_norsca_ruin)
Ravaged Itza Level 0
Occupied Itza (Warrior Gathering)
Occupied Itza (Warrior Gathering)
(wh2_main_special_settlement_itza_norsca_1)
Ravaged Itza Level 1
Occupied Itza (Warband Camp)
Occupied Itza (Warband Camp)
(wh2_main_special_settlement_itza_norsca_2)
Ravaged Itza Level 2
Occupied Itza (Clan Enclave)
Occupied Itza (Clan Enclave)
(wh2_main_special_settlement_itza_norsca_3)
Ravaged Itza Level 3
Occupied Itza (Tribal Stronghold)
Occupied Itza (Tribal Stronghold)
(wh2_main_special_settlement_itza_norsca_4)
Ravaged Itza Level 4
Occupied Itza (Greater Tribal Stronghold)
Occupied Itza (Greater Tribal Stronghold)
(wh2_main_special_settlement_itza_norsca_5)
Ravaged Itza Level 5
Occupied Itza (Warrior Gathering)

Building Name

Occupied Itza (Warrior Gathering)

Level Name

wh2_main_special_settlement_itza_norsca_1

Building Chain

Ravaged Itza

Building Level

2

Create Time

1

Create Cost

500

Effects

Global recruitment duration: -1 turn for all units (province_to_faction_unseen)
Grants 1 construction slot in the settlement (this_building)
Income generated: 250 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
Chaos corruption: +1 (region_to_region_own)

Provides Garrison Army

100 Marauder Champions
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
90 Marauder Hunters
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
120 Marauders
120 Marauders
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Marauders
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_0)
Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 400 400 34 28 18 28 50 78 60