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HomeHome / Total War: WARHAMMER II / Challenger of the Hound (Mortal Empires) / Buildings / Tribal Relic
Tribal Relic Challenger of the Hound (Mortal Empires)Challenger of the Hound (Mortal Empires) Marauder Tribes Level 1

Tribal Relic

The Marauder tribes have no sense of place, wandering the northern wastes until drawn together by relics of power.

A tribal relic can be the skeleton of a beloved or fierce Chieftain or maybe a an item of power; a relic imbued with the puissance of the crow, the serpent or whatever guise the Chaos Gods decide to use to appear before their willing worshippers. No matter the form, when it glows it calls to them and so the tribes come, for they know their master has need of them.

Marauder Tribes

Tribal Relic
Tribal Relic
(wh_main_horde_chaos_marauders_1)
Marauder Tribes Level 0
Trial Pit
Trial Pit
(wh_main_horde_chaos_marauders_2)
Marauder Tribes Level 1
Proving Grounds
Proving Grounds
(wh_main_horde_chaos_marauders_3)
Marauder Tribes Level 2
Tribal Relic

Building Name

Tribal Relic

Level Name

wh_main_horde_chaos_marauders_1

Building Chain

Marauder Tribes

Building Level

1

Create Time

1

Create Cost

500

Effects

Upkeep: -10% for Chaos Marauder units (force_to_force_own)

Provides Garrison Army

No Garrison Units

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
60 Marauder Horsemen
Cavalry / Missile Cavalry / (wh_main_chs_cav_marauder_horsemen_0)
Marauder Horsemen
These men are possessed, packing a decisive punch with a touch of insanity.
60 500 500 22 80 7.4 16 22 24 24 20 15 91 48
2
120 Chaos Marauders
Melee Infantry / Melee Infantry / (wh_main_chs_inf_chaos_marauders_0)
Chaos Marauders
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 375 375 34 28 18 28 50 78 60
3
80 Chaos Warhounds
Melee Infantry / Melee Infantry / (wh_main_chs_mon_chaos_warhounds_0)
Chaos Warhounds
A well-placed kennel of Warhounds, set loose on the enemy lines, can thread injury and debilitating poison amongst the enemy.
80 400 400 26 22 18 17 15 76 38