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Talsyn (Mortal Empires) Talsyn (Mortal Empires) Buildings

Grape Vines Buildings




Grape Vines

Grape Vines
Grape Vines
(wh_dlc05_wef_income_1)
Level 0
Vineyard
Vineyard
(wh_dlc05_wef_income_2)
Level 1
Winery
Winery
(wh_dlc05_wef_income_3)
Level 2
Wine Nexus
Wine Nexus
(wh_dlc05_wef_income_4)
Level 3
Grape Vines
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Grape Vines Grape Vines Level 1
Grape Vines
The vine bears three kinds of grapes: the first of pleasure, the second of intoxication, the third of disgust.
2 2500 Income generated: 600 (building_to_building_own)
Wine resource production: 2 barrels (building_to_building_own)
2 Vineyard Grape Vines Level 2
Vineyard
A feast is nothing without wine.
4 3000 Income generated: 700 (building_to_building_own)
Wine resource production: 4 barrels (building_to_building_own)
3 Winery Grape Vines Level 3
Winery
The business of feasting requires much preparation and a really good vintage.
5 3500 Income generated: 800 (building_to_building_own)
Wine resource production: 6 barrels (building_to_building_own)
4 Wine Nexus Grape Vines Level 4
Wine Nexus
The forest’s fertile expanses not only make winemaking a plentiful means of revelry, but also of profitable enterprise.
6 4000 Income generated: 1000 (building_to_building_own)
Wine resource production: 8 barrels (building_to_building_own)