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Argwylon (Mortal Empires) Buildings
Grape Vines Buildings
Grape Vines
Grape Vines
(wh_dlc05_wef_income_1) Level 0 |
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Grape Vines | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Grape Vines Level 1 Grape Vines The vine bears three kinds of grapes: the first of pleasure, the second of intoxication, the third of disgust. |
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2 | 2500 |
Income generated: 600 (building_to_building_own) Wine resource production: 2 barrels (building_to_building_own) |
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2 |
Grape Vines Level 2 Vineyard A feast is nothing without wine. |
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4 | 3000 |
Income generated: 700 (building_to_building_own) Wine resource production: 4 barrels (building_to_building_own) |
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3 |
Grape Vines Level 3 Winery The business of feasting requires much preparation and a really good vintage. |
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5 | 3500 |
Income generated: 800 (building_to_building_own) Wine resource production: 6 barrels (building_to_building_own) |
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4 |
Grape Vines Level 4 Wine Nexus The forest’s fertile expanses not only make winemaking a plentiful means of revelry, but also of profitable enterprise. |
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6 | 4000 |
Income generated: 1000 (building_to_building_own) Wine resource production: 8 barrels (building_to_building_own) |