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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Buildings / Glade
Glade Argwylon (Mortal Empires)Argwylon (Mortal Empires) Minor Coastal Settlement Level 3

Glade

There are few places in Athel Loren that are punctured by the light of the sun.

Minor Coastal Settlement

Ruined Hall
Ruined Hall
(wh_dlc05_wef_settlement_minor_ruin_coast)
Minor Coastal Settlement Level 0
Copse
Copse
(wh_dlc05_wef_settlement_minor_1_coast)
Minor Coastal Settlement Level 1
Glade
Glade
(wh_dlc05_wef_settlement_minor_2_coast)
Minor Coastal Settlement Level 2
Hollow
Hollow
(wh_dlc05_wef_settlement_minor_3_coast)
Minor Coastal Settlement Level 3
Glade

Building Name

Glade

Level Name

wh_dlc05_wef_settlement_minor_2_coast

Building Chain

Minor Coastal Settlement

Building Level

3

Create Time

2

Create Cost

1500

Effects

[HIDDEN] (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Income generated: 225 (building_to_building_own)
Ambush defence chance: +20% (local armies)
Growth: +10 (region_to_province_own)

Provides Garrison Army

60 Glade Riders
Glade Riders
(wh_dlc05_wef_cav_glade_riders_0)
Missile Cavalry
80 Deepwood Scouts
Deepwood Scouts
(wh_dlc05_wef_inf_deepwood_scouts_0)
Missile Infantry
100 Dryads
100 Dryads
Dryads
(wh_dlc05_wef_inf_dryads_0)
Melee Infantry
100 Eternal Guard (Shields)
Eternal Guard (Shields)
(wh_dlc05_wef_inf_eternal_guard_1)
Melee Infantry
80 Glade Guard
80 Glade Guard
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
100 Wildwood Rangers
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry

Recruitable Units

No Recruitable Units