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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Buildings / Hall
Hall Argwylon (Mortal Empires)Argwylon (Mortal Empires) Provincial Capital Level 5

Hall

The halls of the Asrai spring from the forest itself.

Provincial Capital

Ruined Hall
Ruined Hall
(wh_dlc05_wef_settlement_major_ruin)
Provincial Capital Level 0
Copse
Copse
(wh_dlc05_wef_settlement_major_1)
Provincial Capital Level 1
Glade
Glade
(wh_dlc05_wef_settlement_major_2)
Provincial Capital Level 2
Hollow
Hollow
(wh_dlc05_wef_settlement_major_3)
Provincial Capital Level 3
Hall
Hall
(wh_dlc05_wef_settlement_major_4)
Provincial Capital Level 4
Great Hall
Great Hall
(wh_dlc05_wef_settlement_major_5)
Provincial Capital Level 5
Hall

Building Name

Hall

Level Name

wh_dlc05_wef_settlement_major_4

Building Chain

Provincial Capital

Building Level

5

Create Time

8

Create Cost

12000

Effects

[HIDDEN] Enables abilities for Heroes in garrisons (local armies)
[HIDDEN] (region_to_region_own)
Grants 4 construction slots in the settlement (this_building)
Income generated: 450 (building_to_building_own)
Ambush defence chance: +20% (local armies)
Growth: +10 (region_to_province_own)

Provides Garrison Army

60 Glade Riders
60 Glade Riders
Glade Riders
(wh_dlc05_wef_cav_glade_riders_0)
Missile Cavalry
1 Waystalker
Waystalker
(wh_dlc05_wef_cha_waystalker_0)
Command
80 Deepwood Scouts
80 Deepwood Scouts
80 Deepwood Scouts
Deepwood Scouts
(wh_dlc05_wef_inf_deepwood_scouts_0)
Missile Infantry
100 Eternal Guard (Shields)
100 Eternal Guard (Shields)
Eternal Guard (Shields)
(wh_dlc05_wef_inf_eternal_guard_1)
Melee Infantry
100 Wildwood Rangers
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
16 Tree Kin
16 Tree Kin
Tree Kin
(wh_dlc05_wef_mon_treekin_0)
Melee Infantry
1 Treeman
1 Treeman
Treeman
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 Glade Guard
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_0)
Glade Guard
In many ways, these warriors define the armies of Athel Loren - their bows and blades are at the forefront of any action.
80 500 500 22 170 6.1 22 20 26 7 27 15 69 60