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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Buildings / Glade
Glade Argwylon (Mortal Empires)Argwylon (Mortal Empires) Major Coastal Settlement Level 3

Glade

There are few places in Athel Loren that are punctured by the light of the sun.

Major Coastal Settlement

Ruined Hall
Ruined Hall
(wh_dlc05_wef_settlement_major_ruin_coast)
Major Coastal Settlement Level 0
Copse
Copse
(wh_dlc05_wef_settlement_major_1_coast)
Major Coastal Settlement Level 1
Glade
Glade
(wh_dlc05_wef_settlement_major_2_coast)
Major Coastal Settlement Level 2
Hollow
Hollow
(wh_dlc05_wef_settlement_major_3_coast)
Major Coastal Settlement Level 3
Hall
Hall
(wh_dlc05_wef_settlement_major_4_coast)
Major Coastal Settlement Level 4
Great Hall
Great Hall
(wh_dlc05_wef_settlement_major_5_coast)
Major Coastal Settlement Level 5
Glade

Building Name

Glade

Level Name

wh_dlc05_wef_settlement_major_2_coast

Building Chain

Major Coastal Settlement

Building Level

3

Create Time

6

Create Cost

4000

Effects

[HIDDEN] (region_to_region_own)
Grants 2 construction slots in the settlement (this_building)
Ambush defence chance: +20% (local armies)

Provides Garrison Army

60 Glade Riders
Glade Riders
(wh_dlc05_wef_cav_glade_riders_0)
Missile Cavalry
80 Deepwood Scouts
Deepwood Scouts
(wh_dlc05_wef_inf_deepwood_scouts_0)
Missile Infantry
100 Dryads
100 Dryads
Dryads
(wh_dlc05_wef_inf_dryads_0)
Melee Infantry
100 Eternal Guard (Shields)
100 Eternal Guard (Shields)
Eternal Guard (Shields)
(wh_dlc05_wef_inf_eternal_guard_1)
Melee Infantry
80 Glade Guard
80 Glade Guard
Glade Guard
(wh_dlc05_wef_inf_glade_guard_0)
Missile Infantry
100 Wildwood Rangers
Wildwood Rangers
(wh_dlc05_wef_inf_wildwood_rangers_0)
Melee Infantry
1 Treeman
Treeman
(wh_dlc05_wef_mon_treeman_0)
Melee Infantry

Recruitable Units

No Recruitable Units